public HttpWebResponse PushFileToWistia(byte[] contentFileByteArray, string fileName)
{
StringBuilder postDataBuilder = new StringBuilder();
postDataBuilder.Append("I am appending all the wistia config and setting here");
byte[] postData = null;
using (MemoryStream postDataStream = new MemoryStream())
{
byte[] postDataBuffer = Encoding.UTF8.GetBytes(postDataBuilder.ToString());
postDataStream.Write(postDataBuffer, 0, postDataBuffer.Length);
postDataStream.Write(contentFileByteArray, 0, contentFileByteArray.Length);
postDataBuffer = Encoding.UTF8.GetBytes("\r\n--" + boundary + "--");
postDataStream.Write(postDataBuffer, 0, postDataBuffer.Length);
postData = postDataStream.ToArray();
}
ServicePointManager.Expect100Continue = false;
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(AppConfig.WistiaCustomCourseBucket);
request.Method = "POST";
request.Expect = String.Empty;
request.Headers.Clear();
request.ContentType = "multipart/form-data; boundary=" + boundary;
request.ContentLength = postData.Length;
Stream requestStream = request.GetRequestStream();
requestStream.Write(postData, 0, postData.Length); //for file > 100mb this call throws and error --the requet was aborted. the request was canceled.
requestStream.Flush();
requestStream.Close();
HttpWebResponse response = (HttpWebResponse)request.GetResponse();
return response;
}
以上代码适用于视频文件mp4小于50mb . 但是,当我尝试上传一个100mb的文件时,它会抛出异常(请求被中止 . )我需要支持高达1.5gb的文件大小所以现在我不确定这种方法对于如此大的文件大小上传是否正确 . 正确方向的任何建议都会有所帮助...谢谢(我正在尝试将文件上传到Wistia Server)此行抛出异常 - requestStream.Write(postData,0,postData.Length);
我尝试更改web.config设置但不起作用:httpRuntime targetFramework =“4.5”maxRequestLength =“2048576”executionTimeout =“12000”requestLengthDiskThreshold =“1024”
------异步调用-------
MemoryStream wistiaFileStream = null;
using (MemoryStream postDataStream = new MemoryStream())
{
postDataStream.Write(contentFileByteArray, 0, contentFileByteArray.Length);
wistiaFileStream = postDataStream;
postDataStream.Flush();
postDataStream.Close();
}
Stream requestStream = await request.GetRequestStreamAsync();
await requestStream.WriteAsync(wistiaMetadata, 0, wistiaMetadata.Length);
using (wistiaFileStream)
{
byte[] wistiaFileBuffer = new byte[500*1024];
int wistiaFileBytesRead = 0;
while (
(wistiaFileBytesRead =
await wistiaFileStream.ReadAsync(wistiaFileBuffer, 0, wistiaFileBuffer.Length)) != 0)
{
await requestStream.WriteAsync(wistiaFileBuffer, 0, wistiaFileBytesRead);
await requestStream.FlushAsync();
}
await requestStream.WriteAsync(requestBoundary, 0, requestBoundary.Length);
}
1 回答
我建议直接从文件系统转移到异步并写入文件以请求以避免内存中的1.5GB三重缓冲(下面的警告未经过测试) .
您应该使用缓冲区大小,一次读取的数据量和
request.SendChunked
来实现合理的性能 .这是另一种方法(非异步,因此可能是最差的可扩展性),它直接从缓冲区到请求:
此外,如果您在Web应用程序中执行此操作并且希望使用异步方法,则需要一直“异步/等待”(因此异步控制器中的异步操作等) .
一般情况下,我不鼓励将此作为Web应用程序中请求处理的一部分(从用户角度观察的总时间将是上传到您的应用程序然后到Wistia的总和,这可能比客户端超时允许的多得多) . 在这种情况下,通常最好保存文件并安排其他一些“后台任务”来完成上传作业 .