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用于base64图像的自定义Glide ModelLoader

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我有来自一些在base64中编码的SOAP API的图像 . 要使用Glide直接加载它我决定编写自定义ModelLoader .

Glide Version :4.3.1

Glide load line

GlideApp.with(activity)
        .load(Data().apply { code = licensePlateData.licensePlateImgId })
        .into(view.imageLicense)

GlideModule

@GlideModule
class MyAppGlideModule : AppGlideModule() {

    override fun registerComponents(context: Context, glide: Glide, registry: Registry) {
        super.registerComponents(context, glide, registry)
        val app = context.applicationContext as MyApplication
        registry.append(Data::class.java, ByteArray::class.java, MyImageLoaderFactory(app.api))
    }
}

Loader

class MyImageLoaderFactory(private val api: Api) : ModelLoaderFactory<Data, ByteArray> {

    override fun teardown() {

    }

    override fun build(multiFactory: MultiModelLoaderFactory): ModelLoader<Data, ByteArray> {
        return MyImageLoader(api)
    }
}

class MyImageLoader(private val api: Api) : ModelLoader<Data, ByteArray> {

    override fun buildLoadData(model: Data, width: Int, height: Int, options: Options): ModelLoader.LoadData<ByteArray> {
        val key = "code:${model.code};width:$width;height:$height"
        return ModelLoader.LoadData<ByteArray>(ObjectKey(key), MyImageDataFetcher(api, GetImageRequest().apply { data = model }))
    }

    override fun handles(model: Data): Boolean {
        return true
    }
}

class MyImageDataFetcher(private val api: Api, private val request: GetImageRequest) : DataFetcher<ByteArray> {

    private val disposables = CompositeDisposable()

    override fun cleanup() {
        disposables.clear()
    }

    override fun loadData(priority: Priority, callback: DataFetcher.DataCallback<in ByteArray>) {
        api.getImage(request) //soap request
                .map { it.image.decodeBase64() } //translate String to ByteArray
                .subscribe({ callback.onDataReady(it) }, {
                    if (it is Exception) {
                        callback.onLoadFailed(it)
                    } else {
                        callback.onLoadFailed(MyException(it))
                    }
                })
                .addTo(disposables)
    }

    override fun cancel() {
        disposables.clear()
    }

    override fun getDataClass(): Class<ByteArray> {
        return ByteArray::class.java
    }

    override fun getDataSource(): DataSource {
        return DataSource.REMOTE
    }

}

Stack trace / LogCat

com.bumptech.glide.Registry $ NoSourceEncoderAvailableException:无法找到数据类的源编码器:com [bumptech.glide.Registry.getSourceEncoder(Registry.java:534)中的类[B,位于com.bumptech.glide.load.engine .decodeHelper.getSourceEncoder(DecodeHelper.java:232)at com.bumptech.glide.load.engine.SourceGenerator.cacheData(SourceGenerator.java:74)at com.bumptech.glide.load.engine.SourceGenerator.startNext(SourceGenerator.java) :45)在com.bumptech.glide.load.engine.DecodeJob.runGenerators(DecodeJob.java:298)的com.bumptech.glide.load.engine.DecodeJob.runWrapped(DecodeJob.java:268)com.bumptech上 . java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1162)中的glide.load.engine.DecodeJob.run(DecodeJob.java:229)at java.util.concurrent.ThreadPoolExecutor $ Worker.run(ThreadPoolExecutor.java: 636)at java.lang.Thread.run(Thread.java:764)at com.bumptech.glide.load.engine.executor.GlideExecutor $ DefaultThreadFactory $ 1.run(GlideExecutor.java:413)

我认为我错过了让它发挥作用的东西 .

1 回答

  • 1

    感谢https://github.com/bumptech/glide/issues/2677的评论,我找到了解决方案 .

    @GlideModule
    class MyAppGlideModule : AppGlideModule() {
    
        override fun registerComponents(context: Context, glide: Glide, registry: Registry) {
            super.registerComponents(context, glide, registry)
            val app = context.applicationContext as MyApplication
            registry.append(Data::class.java, ByteBuffer::class.java, MyImageLoaderFactory(app.api))
        }
    }
    
    class MyImageLoaderFactory(private val api: Api) : ModelLoaderFactory<Data, ByteBuffer> {
    
        override fun teardown() {
    
        }
    
        override fun build(multiFactory: MultiModelLoaderFactory): ModelLoader<Data, ByteBuffer> {
            return MyImageLoader(api)
        }
    }
    
    class MyImageLoader(private val api: Api) : ModelLoader<Data, ByteBuffer> {
    
        override fun buildLoadData(model: Data, width: Int, height: Int, options: Options): ModelLoader.LoadData<ByteBuffer> {
            val key = "code:${model.code};width:$width;height:$height"
            return ModelLoader.LoadData<ByteBuffer>(ObjectKey(key), MyImageDataFetcher(api, GetImageRequest().apply { data = model }))
        }
    
        override fun handles(model: Data): Boolean {
            return true
        }
    }
    
    class ClmImageDataFetcher(private val api: Api, private val request: GetImageRequest) : DataFetcher<ByteBuffer> {
    
        private val disposables = CompositeDisposable()
    
        override fun cleanup() {
            disposables.clear()
        }
    
        override fun loadData(priority: Priority, callback: DataFetcher.DataCallback<in ByteBuffer>) {
            api.getImage(request)
                    .map { it.image.decodeBase64() }
                    .subscribe({ callback.onDataReady(ByteBuffer.wrap(it)) }, {
                        if (it is Exception) {
                            callback.onLoadFailed(it)
                        } else {
                            callback.onLoadFailed(MyException(it))
                        }
                    })
                    .addTo(disposables)
        }
    
        override fun cancel() {
            disposables.clear()
        }
    
        override fun getDataClass(): Class<ByteBuffer> {
            return ByteBuffer::class.java
        }
    
        override fun getDataSource(): DataSource {
            return DataSource.REMOTE
        }
    
    }
    

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