我的Unity项目中的Firebase存在问题 . Firebase SDK已在项目中导入,已构建,在此过程中没有错误 .
SHA-1密钥是使用keytool生成的,并添加到控制台中的Firebase项目中 .
google-services.json也被添加到Assets文件夹中 .
初始化Firebase的简单脚本:
DependencyStatus dependencyStatus = DependencyStatus.UnavailableOther;
// Use this for initialization
void Start ()
{
Debug.Log ("Start FireBase");
dependencyStatus = FirebaseApp.CheckDependencies();
if (dependencyStatus != DependencyStatus.Available)
{
FirebaseApp.FixDependenciesAsync().ContinueWith(task =>
{
dependencyStatus = FirebaseApp.CheckDependencies();
if (dependencyStatus == DependencyStatus.Available)
{
InitializeFirebase();
}
else
{
Debug.LogError("Could not resolve all Firebase dependencies: " + dependencyStatus);
}
});
}
else
{
InitializeFirebase();
}
}
void InitializeFirebase()
{
FirebaseAnalytic.Instance().setAnalyticsCollectionEnabled(true);
FirebaseAnalytic.Instance().setUserProperty(FirebaseAnalytics.UserPropertySignUpMethod, "Google");
FirebaseAnalytic.Instance().setUserId(SystemInfo.deviceUniqueIdentifier);
FirebaseAnalytic.Instance().logEvent("LogIn", FirebaseAnalytics.EventLogin);
Debug.Log ("FirebaseAnalytics Logined");
}
所以应用程序构建和运行没有崩溃 . 但通过 adb logcat -s Unity
我可以看到以下内容:
I/Unity (27030): Start FireBase
I/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (27030):
I/Unity (27030): Firebase App initializing app com.boldstatementproductions.mcpro (default 1).
I/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (27030):
W/Unity (27030): Callback module already shut down
W/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
E/Unity (27030): java_app
E/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (27030): Firebase App initializing app com.boldstatementproductions.mcpro (default 1).
I/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
W/Unity (27030): Callback module already shut down
W/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
E/Unity (27030): java_app
E/Unity (27030): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
I/Unity (27030): InitializationException: Failed to initialize the default Firebase App.
I/Unity (27030): at Firebase.FirebaseApp.CreateAndTrack (Firebase.CreateDelegate createDelegate) [0x00000] in <filename unknown>:0
I/Unity (27030): at Firebase.FirebaseApp.Create () [0x00000] in <filename unknown>:0
I/Unity (27030): at Firebase.FirebaseApp.get_DefaultInstance () [0x00000] in <filename unknown>:0
I/Unity (27030): at Firebase.Analytics.FirebaseAnalytics..cctor () [0x00000] in <filename unknown>:0
I/Unity (27030): Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Firebase.Analytics.FirebaseAnalytics
I/Unity (27030): at FirebaseDependencyResolver.InitializeFirebase () [0x00000] in <filename unknown>:0
I/Unity (27030): at FirebaseDependencyResolver.Start () [0x00000] in <filename unknown>:0
I/Unity (27030): (Filename: Line: -1)
谷歌搜索任何这些消息都没有多大帮助 . 我错过了什么?我一步一步地遵循了针对Unity的Firebase安装教程 . 这个错误已经让我恐惧了一个星期了!
1 回答
因此,在1245321653214尝试重新导入Firebase并解决此问题后,无论如何我们发现之前的另一个插件Admob覆盖了Firebase使用的一些库 .
我们删除了Firebase和Admob可能使用的所有aars和jar,首先重新导入Firebase,然后选择性地重新导入Admob . The main rule 不允许Admob覆盖Firebase使用的任何文件,例如"play-services-blah-blah.aar" .
这篇文章的主要建议是不要急于导入插件:导入一个,配置,构建,检查它是否有效(10次),提交,导入秒等等 . 这样你就可以清楚地看到第三方之间有混淆 .
如果你已经陷入困境,你最好删除所有第三方并从头开始 .
因此,请小心使用与下图中类似的文件 .
希望这可以帮助人们预防我们遇到的问题 .