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Android计时器?如何?

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有人可以给出一个每秒钟更新文本字段的简单示例吗?

我想做一个飞球,需要每秒计算/更新球坐标,这就是为什么我需要某种计时器 .

我从here得不到任何东西 .

18 回答

  • 6

    他是一个更简单的解决方案,在我的应用程序中运行良好 .

    public class MyActivity extends Acitivity {
    
        TextView myTextView;
        boolean someCondition=true;
    
         @Override
            protected void onCreate(Bundle savedInstanceState) {
                super.onCreate(savedInstanceState);
                setContentView(R.layout.my_activity);
    
                myTextView = (TextView) findViewById(R.id.refreshing_field);
    
                //starting our task which update textview every 1000 ms
                new RefreshTask().execute();
    
    
    
            }
    
        //class which updates our textview every second
    
        class RefreshTask extends AsyncTask {
    
                @Override
                protected void onProgressUpdate(Object... values) {
                    super.onProgressUpdate(values);
                    String text = String.valueOf(System.currentTimeMillis());
                    myTextView.setText(text);
    
                }
    
                @Override
                protected Object doInBackground(Object... params) {
                    while(someCondition) {
                        try {
                            //sleep for 1s in background...
                            Thread.sleep(1000);
                            //and update textview in ui thread
                            publishProgress();
                        } catch (InterruptedException e) {
                            e.printStackTrace(); 
    
                    };
                    return null;
                }
            }
        }
    
  • 0

    如果您还需要在UI线程上运行代码(而不是在计时器线程上),请查看博客:http://steve.odyfamily.com/?p=12

    public class myActivity extends Activity {
    private Timer myTimer;
    
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);
        setContentView(R.layout.main);
    
        myTimer = new Timer();
        myTimer.schedule(new TimerTask() {          
            @Override
            public void run() {
                TimerMethod();
            }
    
        }, 0, 1000);
    }
    
    private void TimerMethod()
    {
        //This method is called directly by the timer
        //and runs in the same thread as the timer.
    
        //We call the method that will work with the UI
        //through the runOnUiThread method.
        this.runOnUiThread(Timer_Tick);
    }
    
    
    private Runnable Timer_Tick = new Runnable() {
        public void run() {
    
        //This method runs in the same thread as the UI.               
    
        //Do something to the UI thread here
    
        }
    };
    }
    
  • 1

    如果有人感兴趣,我开始玩创建一个在活动UI线程上运行的标准对象 . 似乎工作正常 . 欢迎评论 . 我希望布局设计器可以将其作为拖动到Activity的组件 . 不敢相信这样的东西还不存在 .

    package com.example.util.timer;
    
    import java.util.Timer;
    import java.util.TimerTask;
    
    import android.app.Activity;
    
    public class ActivityTimer {
    
        private Activity m_Activity;
        private boolean m_Enabled;
        private Timer m_Timer;
        private long m_Delay;
        private long m_Period;
        private ActivityTimerListener m_Listener;
        private ActivityTimer _self;
        private boolean m_FireOnce;
    
        public ActivityTimer() {
            m_Delay = 0;
            m_Period = 100;
            m_Listener = null;
            m_FireOnce = false;
            _self = this;
        }
    
        public boolean isEnabled() {
            return m_Enabled;
        }
    
        public void setEnabled(boolean enabled) {
            if (m_Enabled == enabled)
                return;
    
            // Disable any existing timer before we enable a new one
            Disable();
    
            if (enabled) {
                Enable();
            }
        }
    
        private void Enable() {
            if (m_Enabled)
                return;
    
            m_Enabled = true;
    
            m_Timer = new Timer();
            if (m_FireOnce) {
                m_Timer.schedule(new TimerTask() {
                    @Override
                    public void run() {
                        OnTick();
                    }
                }, m_Delay);
            } else {
                m_Timer.schedule(new TimerTask() {
                    @Override
                    public void run() {
                        OnTick();
                    }
                }, m_Delay, m_Period);
            }
        }
    
        private void Disable() {
            if (!m_Enabled)
                return;
    
            m_Enabled = false;
    
            if (m_Timer == null)
                return;
    
            m_Timer.cancel();
            m_Timer.purge();
            m_Timer = null;
        }
    
        private void OnTick() {
            if (m_Activity != null && m_Listener != null) {
                m_Activity.runOnUiThread(new Runnable() {
                    @Override
                    public void run() {
                        m_Listener.OnTimerTick(m_Activity, _self);
                    }
                });
            }
            if (m_FireOnce)
                Disable();
        }
    
        public long getDelay() {
            return m_Delay;
        }
    
        public void setDelay(long delay) {
            m_Delay = delay;
        }
    
        public long getPeriod() {
            return m_Period;
        }
    
        public void setPeriod(long period) {
            if (m_Period == period)
                return;
            m_Period = period;
        }
    
        public Activity getActivity() {
            return m_Activity;
        }
    
        public void setActivity(Activity activity) {
            if (m_Activity == activity)
                return;
            m_Activity = activity;
        }
    
        public ActivityTimerListener getActionListener() {
            return m_Listener;
        }
    
        public void setActionListener(ActivityTimerListener listener) {
            m_Listener = listener;
        }
    
        public void start() {
            if (m_Enabled)
                return;
            Enable();
        }
    
        public boolean isFireOnlyOnce() {
            return m_FireOnce;
        }
    
        public void setFireOnlyOnce(boolean fireOnce) {
            m_FireOnce = fireOnce;
        }
    }
    

    在活动中,我有这个onStart:

    @Override
    protected void onStart() {
        super.onStart();
    
        m_Timer = new ActivityTimer();
        m_Timer.setFireOnlyOnce(true);
        m_Timer.setActivity(this);
        m_Timer.setActionListener(this);
        m_Timer.setDelay(3000);
        m_Timer.start();
    }
    
  • 1

    您需要创建一个线程来处理更新循环并使用它来更新textarea . 但棘手的部分是只有主线程才能实际修改ui,因此更新循环线程需要通知主线程进行更新 . 这是使用Handler完成的 .

    看看这个链接:http://developer.android.com/guide/topics/ui/dialogs.html#点击 Headers 为"Example ProgressDialog with a second thread"的部分 . 这是您需要做的一个示例,除了使用进度对话框而不是文本字段 .

  • 0

    您希望UI更新发生在已存在的UI线程中 .

    最好的方法是使用一个Handler,它使用postDelayed在延迟后运行Runnable(每次运行安排下一个);使用removeCallbacks清除回调 .

    你_____1859_ t你想要什么 . (另见Updating the UI from a Timer的相同文章) .

  • 1

    如果你已经有增量时间了 .

    public class Timer {
        private float lastFrameChanged;
        private float frameDuration;
        private Runnable r;
    
        public Timer(float frameDuration, Runnable r) {
            this.frameDuration = frameDuration;
            this.lastFrameChanged = 0;
            this.r = r;
        }
    
        public void update(float dt) {
            lastFrameChanged += dt;
    
            if (lastFrameChanged > frameDuration) {
                lastFrameChanged = 0;
                r.run();
            }
        }
    }
    
  • 2

    对于那些不能依赖Chronometer的人,我提出了一个实用类,其中一个建议是:

    public class TimerTextHelper implements Runnable {
       private final Handler handler = new Handler();
       private final TextView textView;
       private volatile long startTime;
       private volatile long elapsedTime;
    
       public TimerTextHelper(TextView textView) {
           this.textView = textView;
       }
    
       @Override
       public void run() {
           long millis = System.currentTimeMillis() - startTime;
           int seconds = (int) (millis / 1000);
           int minutes = seconds / 60;
           seconds = seconds % 60;
    
           textView.setText(String.format("%d:%02d", minutes, seconds));
    
           if (elapsedTime == -1) {
               handler.postDelayed(this, 500);
           }
       }
    
       public void start() {
           this.startTime = System.currentTimeMillis();
           this.elapsedTime = -1;
           handler.post(this);
       }
    
       public void stop() {
           this.elapsedTime = System.currentTimeMillis() - startTime;
           handler.removeCallbacks(this);
       }
    
       public long getElapsedTime() {
           return elapsedTime;
       }
    

    }

    使用..只是做:

    TimerTextHelper timerTextHelper = new TimerTextHelper(textView);
     timerTextHelper.start();
    

    .....

    timerTextHelper.stop();
     long elapsedTime = timerTextHelper.getElapsedTime();
    
  • 8

    因为这个问题仍然吸引了很多谷歌搜索用户(关于Android计时器),我想插入我的两个硬币 .

    首先,Timer类将在Java 9 (read the accepted answer)中弃用 .

    official建议的方法是使用ScheduledThreadPoolExecutor,它更有效,功能更丰富,可以额外安排命令在给定的延迟后运行,或定期执行 . 此外,它还提供了ThreadPoolExecutor的额外灵活性和功能 .

    以下是使用简单功能的示例 .

    • 创建执行程序服务:
    final ScheduledExecutorService SCHEDULER = Executors.newScheduledThreadPool(1);
    
    • 安排你运行:
    final Future<?> future = SCHEDULER.schedule(Runnable task, long delay,TimeUnit unit);
    
    • 您现在可以使用 future 取消任务或检查是否已完成,例如:
    future.isDone();
    

    希望您会发现这对于在Android中创建任务非常有用 .

    完整的例子:

    ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
    Future<?> sampleFutureTimer = scheduler.schedule(new Runnable(), 120, TimeUnit.SECONDS);
    if (sampleFutureTimer.isDone()){
        // Do something which will save world.
    }
    
  • 17
    void method(boolean u,int max)
    {
        uu=u;
        maxi=max;
        if (uu==true)
        { 
            CountDownTimer uy = new CountDownTimer(maxi, 1000) 
      {
                public void onFinish()
                {
                    text.setText("Finish"); 
                }
    
                @Override
                public void onTick(long l) {
                    String currentTimeString=DateFormat.getTimeInstance().format(new Date());
                    text.setText(currentTimeString);
                }
            }.start();
        }
    
        else{text.setText("Stop ");
    }
    
  • 421

    我认为你可以用Rx方式做到:

    timerSubscribe = Observable.interval(1, TimeUnit.SECONDS)
                .subscribeOn(Schedulers.io())
                .observeOn(AndroidSchedulers.mainThread())
                .subscribe(new Action1<Long>() {
                    @Override
                    public void call(Long aLong) {
                          //TODO do your stuff
                    }
                });
    

    取消这个就像:

    timerSubscribe.unsubscribe();
    

    Rx定时器http://reactivex.io/documentation/operators/timer.html

  • 2

    你也可以使用动画师:

    int secondsToRun = 999;
    
    ValueAnimator timer = ValueAnimator.ofInt(secondsToRun);
    timer.setDuration(secondsToRun * 1000).setInterpolator(new LinearInterpolator());
    timer.addUpdateListener(new ValueAnimator.AnimatorUpdateListener()
        {
            @Override
            public void onAnimationUpdate(ValueAnimator animation)
            {
                int elapsedSeconds = (int) animation.getAnimatedValue();
                int minutes = elapsedSeconds / 60;
                int seconds = elapsedSeconds % 60;
    
                textView.setText(String.format("%d:%02d", minutes, seconds));
            }
        });
    timer.start();
    
  • 0

    这是一个简单可靠的方法......

    将以下代码放在Activity中,当您的活动处于“恢复”状态时,将在UI线程中每秒调用tick()方法 . 当然,您可以更改tick()方法以执行您想要的操作,或者更频繁或更不频繁地调用 .

    @Override
    public void onPause() {
        _handler = null;
        super.onPause();
    }
    
    private Handler _handler;
    
    @Override
    public void onResume() {
        super.onResume();
        _handler = new Handler();
        Runnable r = new Runnable() {
            public void run() {
                if (_handler == _h0) {
                    tick();
                    _handler.postDelayed(this, 1000);
                }
            }
    
            private final Handler _h0 = _handler;
        };
        r.run();
    }
    
    private void tick() {
        System.out.println("Tick " + System.currentTimeMillis());
    }
    

    对于那些感兴趣的人,如果您的活动暂停并在滴答期内恢复,则必须使用“_h0 = _handler”代码以避免两个定时器同时运行 .

  • 61

    我很惊讶没有答案可以提及RxJava2的解决方案 . 它非常简单,并提供了一种在Android中设置计时器的简便方法 .

    首先,您需要设置Gradle依赖项,如果您还没有这样做:

    implementation "io.reactivex.rxjava2:rxjava:2.x.y"
    

    (用current version number替换 xy

    由于我们只有一个简单的 NON-REPEATING TASK ,我们可以使用 Completable 对象:

    Completable.timer(2, TimeUnit.SECONDS, Schedulers.computation())
            .observeOn(AndroidSchedulers.mainThread())
            .subscribe(() -> {
                // Timer finished, do something...
            });
    

    对于 REPEATING TASK ,您可以以类似的方式使用 Observable

    Observable(2, TimeUnit.SECONDS, Schedulers.computation())
            .observeOn(AndroidSchedulers.mainThread())
            .subscribe(tick -> {
                // called every 2 seconds, do something...
            }, throwable -> {
                // handle error
            });
    

    Schedulers.computation() 确保我们的计时器在后台线程上运行, .observeOn(AndroidSchedulers.mainThread()) 表示我们在计时器完成后运行的代码将在主线程上完成 .

    为避免不必要的内存泄漏,您应确保在销毁Activity / Fragment时取消订阅 .

  • 77
    import java.text.SimpleDateFormat;
    import java.util.Calendar;
    import java.util.Timer;
    import java.util.TimerTask;
    
    import android.os.Bundle;
    import android.view.View;
    import android.view.View.OnClickListener;
    import android.widget.Button;
    import android.widget.CheckBox;
    import android.widget.TextView;
    import android.app.Activity;
    
    public class MainActivity extends Activity {
    
     CheckBox optSingleShot;
     Button btnStart, btnCancel;
     TextView textCounter;
    
     Timer timer;
     MyTimerTask myTimerTask;
    
     @Override
     protected void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.activity_main);
      optSingleShot = (CheckBox)findViewById(R.id.singleshot);
      btnStart = (Button)findViewById(R.id.start);
      btnCancel = (Button)findViewById(R.id.cancel);
      textCounter = (TextView)findViewById(R.id.counter);
    
      btnStart.setOnClickListener(new OnClickListener(){
    
       @Override
       public void onClick(View arg0) {
    
        if(timer != null){
         timer.cancel();
        }
    
        //re-schedule timer here
        //otherwise, IllegalStateException of
        //"TimerTask is scheduled already" 
        //will be thrown
        timer = new Timer();
        myTimerTask = new MyTimerTask();
    
        if(optSingleShot.isChecked()){
         //singleshot delay 1000 ms
         timer.schedule(myTimerTask, 1000);
        }else{
         //delay 1000ms, repeat in 5000ms
         timer.schedule(myTimerTask, 1000, 5000);
        }
       }});
    
      btnCancel.setOnClickListener(new OnClickListener(){
    
       @Override
       public void onClick(View v) {
        if (timer!=null){
         timer.cancel();
         timer = null;
        }
       }
      });
    
     }
    
     class MyTimerTask extends TimerTask {
    
      @Override
      public void run() {
       Calendar calendar = Calendar.getInstance();
       SimpleDateFormat simpleDateFormat = 
         new SimpleDateFormat("dd:MMMM:yyyy HH:mm:ss a");
       final String strDate = simpleDateFormat.format(calendar.getTime());
    
       runOnUiThread(new Runnable(){
    
        @Override
        public void run() {
         textCounter.setText(strDate);
        }});
      }
    
     }
    
    }
    

    .XML

    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin"
    android:orientation="vertical"
    tools:context=".MainActivity" >
    
    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:autoLink="web"
        android:text="http://android-er.blogspot.com/"
        android:textStyle="bold" />
    <CheckBox 
        android:id="@+id/singleshot"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Single Shot"/>
    
  • 0

    好吧,因为这还没有解决,有3种简单的方法来处理这个问题 . 下面是一个显示所有3的示例,底部是一个示例,显示了我认为更可取的方法 . 还记得在onPause中清理你的任务,必要时保存状态 .

    import java.util.Timer;
    import java.util.TimerTask;
    import android.app.Activity;
    import android.os.Bundle;
    import android.os.Handler;
    import android.os.Message;
    import android.os.Handler.Callback;
    import android.view.View;
    import android.widget.Button;
    import android.widget.TextView;
    
    public class main extends Activity {
        TextView text, text2, text3;
        long starttime = 0;
        //this  posts a message to the main thread from our timertask
        //and updates the textfield
       final Handler h = new Handler(new Callback() {
    
            @Override
            public boolean handleMessage(Message msg) {
               long millis = System.currentTimeMillis() - starttime;
               int seconds = (int) (millis / 1000);
               int minutes = seconds / 60;
               seconds     = seconds % 60;
    
               text.setText(String.format("%d:%02d", minutes, seconds));
                return false;
            }
        });
       //runs without timer be reposting self
       Handler h2 = new Handler();
       Runnable run = new Runnable() {
    
            @Override
            public void run() {
               long millis = System.currentTimeMillis() - starttime;
               int seconds = (int) (millis / 1000);
               int minutes = seconds / 60;
               seconds     = seconds % 60;
    
               text3.setText(String.format("%d:%02d", minutes, seconds));
    
               h2.postDelayed(this, 500);
            }
        };
    
       //tells handler to send a message
       class firstTask extends TimerTask {
    
            @Override
            public void run() {
                h.sendEmptyMessage(0);
            }
       };
    
       //tells activity to run on ui thread
       class secondTask extends TimerTask {
    
            @Override
            public void run() {
                main.this.runOnUiThread(new Runnable() {
    
                    @Override
                    public void run() {
                       long millis = System.currentTimeMillis() - starttime;
                       int seconds = (int) (millis / 1000);
                       int minutes = seconds / 60;
                       seconds     = seconds % 60;
    
                       text2.setText(String.format("%d:%02d", minutes, seconds));
                    }
                });
            }
       };
    
    
       Timer timer = new Timer();
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);
    
            text = (TextView)findViewById(R.id.text);
            text2 = (TextView)findViewById(R.id.text2);
            text3 = (TextView)findViewById(R.id.text3);
    
            Button b = (Button)findViewById(R.id.button);
            b.setText("start");
            b.setOnClickListener(new View.OnClickListener() {
    
                @Override
                public void onClick(View v) {
                    Button b = (Button)v;
                    if(b.getText().equals("stop")){
                        timer.cancel();
                        timer.purge();
                        h2.removeCallbacks(run);
                        b.setText("start");
                    }else{
                        starttime = System.currentTimeMillis();
                        timer = new Timer();
                        timer.schedule(new firstTask(), 0,500);
                        timer.schedule(new secondTask(),  0,500);
                        h2.postDelayed(run, 0);
                        b.setText("stop");
                    }
                }
            });
        }
    
        @Override
        public void onPause() {
            super.onPause();
            timer.cancel();
            timer.purge();
            h2.removeCallbacks(run);
            Button b = (Button)findViewById(R.id.button);
            b.setText("start");
        }
    }
    

    要记住的主要事情是UI只能从主ui线程修改,所以使用处理程序或activity.runOnUIThread(Runnable r);

    这是我认为首选的方法 .

    import android.app.Activity;
    import android.os.Bundle;
    import android.os.Handler;
    import android.view.View;
    import android.widget.Button;
    import android.widget.TextView;
    
    public class TestActivity extends Activity {
    
        TextView timerTextView;
        long startTime = 0;
    
        //runs without a timer by reposting this handler at the end of the runnable
        Handler timerHandler = new Handler();
        Runnable timerRunnable = new Runnable() {
    
            @Override
            public void run() {
                long millis = System.currentTimeMillis() - startTime;
                int seconds = (int) (millis / 1000);
                int minutes = seconds / 60;
                seconds = seconds % 60;
    
                timerTextView.setText(String.format("%d:%02d", minutes, seconds));
    
                timerHandler.postDelayed(this, 500);
            }
        };
    
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.test_activity);
    
            timerTextView = (TextView) findViewById(R.id.timerTextView);
    
            Button b = (Button) findViewById(R.id.button);
            b.setText("start");
            b.setOnClickListener(new View.OnClickListener() {
    
                @Override
                public void onClick(View v) {
                    Button b = (Button) v;
                    if (b.getText().equals("stop")) {
                        timerHandler.removeCallbacks(timerRunnable);
                        b.setText("start");
                    } else {
                        startTime = System.currentTimeMillis();
                        timerHandler.postDelayed(timerRunnable, 0);
                        b.setText("stop");
                    }
                }
            });
        }
    
      @Override
        public void onPause() {
            super.onPause();
            timerHandler.removeCallbacks(timerRunnable);
            Button b = (Button)findViewById(R.id.button);
            b.setText("start");
        }
    
    }
    
  • 0

    这是一个计时器的简单代码:

    Timer timer = new Timer();
    TimerTask t = new TimerTask() {       
        @Override
        public void run() {
    
            System.out.println("1");
        }
    };
    timer.scheduleAtFixedRate(t,1000,1000);
    
  • 0

    很简单!你创建了新的计时器 .

    Timer timer = new Timer();
    

    然后扩展计时器任务

    class UpdateBallTask extends TimerTask {
       Ball myBall;
    
       public void run() {
           //calculate the new position of myBall
       }
    }
    

    然后以一些更新间隔将新任务添加到Timer

    final int FPS = 40;
    TimerTask updateBall = new UpdateBallTask();
    timer.scheduleAtFixedRate(updateBall, 0, 1000/FPS);
    

    免责声明:这不是理想的解决方案 . 这是使用Timer类的解决方案(由OP提出) . 在Android SDK中,建议使用Handlerclass(在接受的答案中有例子) .

  • 28

    如果一个人只想安排倒计时,直到将来有定期通知的时间段,您可以使用自API级别1以来可用的CountDownTimer类 .

    new CountDownTimer(30000, 1000) {
        public void onTick(long millisUntilFinished) {
            editText.setText("Seconds remaining: " + millisUntilFinished / 1000);
        }
    
        public void onFinish() {
            editText.setText("Done");
        }
    }.start();
    

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