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如何制作可编辑的ListView项目?

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我有动态数据,我使用ListView.builder来显示用户 . 我只是使用Text向用户显示数据 . 只有我才添加一个编辑图标,这样当用户点击图标时,用户就可以编辑特定的文本 . 如何制作可编辑的ListView项目?

2 回答

  • 2

    您可以使用TextField的可编辑字段来使TextField可编辑或不可编辑 .

    import 'package:flutter/material.dart';
    
    void main() => runApp(new MyApp());
    
    class MyApp extends StatelessWidget {
      // This widget is the root of your application.
      @override
      Widget build(BuildContext context) {
        return new MaterialApp(
          title: 'Flutter Demo',
          theme: new ThemeData(
            // This is the theme of your application.
            //
            // Try running your application with "flutter run". You'll see the
            // application has a blue toolbar. Then, without quitting the app, try
            // changing the primarySwatch below to Colors.green and then invoke
            // "hot reload" (press "r" in the console where you ran "flutter run",
            // or press Run > Flutter Hot Reload in IntelliJ). Notice that the
            // counter didn't reset back to zero; the application is not restarted.
            primarySwatch: Colors.blue,
          ),
          home: new MyHomePage(title: 'Flutter Demo Home Page'),
        );
      }
    }
    
    class MyHomePage extends StatefulWidget {
      MyHomePage({Key key, this.title}) : super(key: key);
    
      // This widget is the home page of your application. It is stateful, meaning
      // that it has a State object (defined below) that contains fields that affect
      // how it looks.
    
      // This class is the configuration for the state. It holds the values (in this
      // case the title) provided by the parent (in this case the App widget) and
      // used by the build method of the State. Fields in a Widget subclass are
      // always marked "final".
    
      final String title;
    
      @override
      _MyHomePageState createState() => new _MyHomePageState();
    }
    
    class _MyHomePageState extends State<MyHomePage> {
      int _counter = 0;
    
      void _incrementCounter() {
        setState(() {
          // This call to setState tells the Flutter framework that something has
          // changed in this State, which causes it to rerun the build method below
          // so that the display can reflect the updated values. If we changed
          // _counter without calling setState(), then the build method would not be
          // called again, and so nothing would appear to happen.
          _counter++;
        });
      }
    
      @override
      Widget build(BuildContext context) {
        // This method is rerun every time setState is called, for instance as done
        // by the _incrementCounter method above.
        //
        // The Flutter framework has been optimized to make rerunning build methods
        // fast, so that you can just rebuild anything that needs updating rather
        // than having to individually change instances of widgets.
        return new Scaffold(
          appBar: new AppBar(
            // Here we take the value from the MyHomePage object that was created by
            // the App.build method, and use it to set our appbar title.
            title: new Text(widget.title),
          ),
          body: Container(
            child: ListView(
              children: List.generate(100, (index){
                return MyTile(index: index);  
              }),
            )
          )
        );
      }
    }
    
    class MyTile extends StatefulWidget {
      final int index;
    
      MyTile({Key key, this.index}): super(key: key);
    
      @override
      _MyTileState createState() => _MyTileState();
    }
    
    // A custom list tile
    class _MyTileState extends State<MyTile> {
      // Initalliy make the TextField uneditable.
      bool editable = false;
    
      @override
      Widget build(BuildContext context) {
        return Container(
          width: double.infinity,
          padding: EdgeInsets.symmetric(horizontal: 10.0),
          margin: EdgeInsets.only(bottom: 10.0),
          child: Row(
            mainAxisAlignment: MainAxisAlignment.spaceEvenly,
            children: <Widget>[
              Expanded(
                child: TextField(           
                  enabled: editable,
                  decoration: InputDecoration(
                    hintText: "Index ${widget.index}",
                    hintStyle: TextStyle(color: Colors.black)                
                  ),
                  onEditingComplete: (){
                    // After editing is complete, make the editable false
                     setState(() {
                      editable = !editable;                
                    });
                  },
                ),
              ),
    
              RaisedButton(
                elevation: 1.0,
                child: Text('Edit'),
                onPressed: (){
                  // When edit is pressed, make the editable true
                  setState(() {
                    editable = !editable;                
                  });
                },
              )
            ],
          ),
        );
      }
    }
    
  • 1

    您应该将以下类调用到itemBuilder:,ListView.builder的归档(...)

    class ListItem extends StatefulWidget {
      @override
      _ListItemState createState() => _ListItemState();
    }
    
    class _ListItemState extends State<ListItem> {
      bool _isEnabled = false;
    
      @override
      Widget build(BuildContext context) {
        return ListTile(
          title: TextField(
            enabled: _isEnabled,
            decoration: InputDecoration(
              hintText: 'Enter a text',
            ),
          ),
    
          // The icon button which will notify list item to change
          trailing: GestureDetector(
            child: new Icon(
              Icons.edit,
              color: Colors.black,
            ),
            onTap: () {
              setState((){
                _isEnabled = !_isEnabled;
              });
            },
          ),
        );
      }
    }
    

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