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C#客户端到C服务器Tcp套接字连接错误

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客户端是跨平台应用程序(android&ios)(C#)服务器是Windows . (C)

我成功连接到服务器但在此服务器recv函数后认真返回0 . 但是当我尝试使用c客户端连接服务器时,我不会遇到这个问题 .

当客户端关闭Recv函数返回0所以我不想做“继续”;如果recv返回0 .

我将此客户端代码添加到Button . 单击按钮后套接字是否关闭?

客户端C#代码:

private static async void ConnectAsTcpClient()
    {

            using (var tcpClient = new TcpClient())
            {
                //Console.WriteLine("[Client] Connecting to server");
                await tcpClient.ConnectAsync("127.0.0.1", 12312);
                Console.WriteLine("[Client] Connected to server");
            }

    }

服务器C代码:SOCKET袜子;

// for our thread
DWORD thread;

WSADATA wsaData;
sockaddr_in server;

// start winsock
int ret = WSAStartup(0x101, &wsaData); // use highest version of winsock avalible

if (ret != 0)
{
    return 0;
}

// fill in winsock struct ... 
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(12312); // listen on telnet port 23

                              // create our socket
sock = socket(AF_INET, SOCK_STREAM, 0);

if (sock == INVALID_SOCKET)
{
    return 0;
}

// bind our socket to a port(port 123) 
if (bind(sock, (sockaddr*)&server, sizeof(server)) != 0)
{
    return 0;
}

// listen for a connection  
if (listen(sock, 5) != 0)
{
    return 0;
}

// socket that we snedzrecv data on
SOCKET client;

sockaddr_in from;
int fromlen = sizeof(from);
printf("Server Started\n");
client = accept(sock, (struct sockaddr*)&from, &fromlen);
printf("Client connected\r\n");

while (true)
{
    res = recv(current_client, buf, sizeof(buf), 0); // recv cmds


    // multi Thread
    Sleep(30);

    if (res == 0 || res >= 150)
    {
        printf("Recv Failed! = %d\n", res);
        continue;
    }

1 回答

  • 0

    客户端不写任何内容,而是让 tcpClient 对象超出范围,这会断开连接,导致 recv 在服务器中返回 0 .

    顺便说一句,你忘了检查 recv 调用的实际错误(当 res == SOCKET_ERROR 时) .

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