在我的代码中,客户端只将数据发送到服务器 . 但是,我想client1说要发送到服务器然后服务器将它转发到client2 . 我已经尝试了所有我能想到但却无法理解的东西 .
Server
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
int main()
{
int sock;
int addr_len, bytes_read;
char recv_data[1024];
struct sockaddr_in server_addr , client_addr;
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1)
{
perror("Socket");
exit(1);
}
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(5000);
server_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(server_addr.sin_zero),8);
if (bind(sock,(struct sockaddr *)&server_addr,
sizeof(struct sockaddr)) == -1)
{
perror("Bind");
exit(1);
}
addr_len = sizeof(struct sockaddr);
printf("\nUDPServer Waiting for client on port 5000");
fflush(stdout);
while (1)
{
bytes_read = recvfrom(sock,recv_data,1024,0,(struct sockaddr *)&client_addr, &addr_len);
recv_data[bytes_read] = '\0';
if(strlen(recv_data)>1)
{
printf("\n(%s , %d) said : ",inet_ntoa(client_addr.sin_addr),ntohs(client_addr.sin_port));
printf("%s", recv_data);
fflush(stdout);
}
bytes_read = sendto(sock,recv_data,1024,0,(struct sockaddr *)&client_addr, &addr_len);
recv_data[bytes_read] = '\0';
}
return 0;
}
Client
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
int main(int argc, char** argv)
{
int sock,i=0,bytes_read;
struct sockaddr_in server_addr;
struct hostent *host;
char send_data[1024],recv_data[1024];
char nickname[20];
if(argc != 2)
{
printf("Usage : %s <Server-IP>\n",argv[0]);
exit(0);
}
printf("Enter a nickname:");
scanf("%s",&nickname);
printf("WELCOME %s ..Please (Enter) to start chat or Quit(q): ",&nickname);
host= (struct hostent *) gethostbyname((char *)argv[1]);
if ((sock = socket(AF_INET, SOCK_DGRAM, 0)) == -1)
{
perror("socket");
exit(1);
}
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(5000);
server_addr.sin_addr = inet_addr(argv[1]); //IP ADDRESS
bzero(&(server_addr.sin_zero),8);
while (1)
{
if(i>1)
{
printf("%s:",&nickname);
}
gets(send_data);
if ((strcmp(send_data , "q") == 0) || strcmp(send_data , "Q") == 0)
break;
else
{
sendto(sock, send_data, strlen(send_data), 0,(struct sockaddr *)&server_addr, sizeof(struct sockaddr));
bytes_read = recvfrom(sock, send_data, strlen(send_data), 0,(struct sockaddr *)&server_addr, sizeof(struct sockaddr));
recv_data[bytes_read] = '\0';
}
i++;
}
}
1 回答
现在,您的服务器正在将收到的消息发送回发送消息的同一客户端 . 要执行您要求的操作,您需要保留已向服务器发送消息的所有客户端的列表 .
当您收到来自未知客户端的消息时,请将客户端添加到列表中 . 如果您在一段时间内未从该客户端收到新消息,请将其从列表中删除 . 如果您需要允许客户端长时间“连接”到服务器,则客户端必须定期向服务器发送keepalive / heartbeat消息以避免超时 .
每次收到需要中继的消息时,您都可以遍历列表,根据需要将消息发送给每个客户端 .
例如(伪代码,我将把实现留作练习让你弄清楚):