背景:
我希望能够在我的iOS应用程序和服务器之间发送和接收UDP数据包 . 服务器将每个传入的消息回送给应用程序的客户端 . The server is tested and confirmed working . 我有一个StartViewController,启动两个实现GCDAsyncUdpSocketDelegate的类,一个用于发送,一个用于接收 . "sending socket"正在运行,服务器接收消息 .
问题:
应用程序在发送后永远不会收到回传消息 . 听取套接字设置的东西可能是错误的,因为didReceiveData永远不会被调用 .
我完全错了吗?
开始:
class StartViewController: UIViewController {
var inSocket : InSocket!
var outSocket : OutSocket!
override func viewDidLoad() {
super.viewDidLoad()
inSocket = InSocket()
outSocket = OutSocket()
}
@IBAction func goButton(sender: UIButton) {
outSocket.send("This is a message!")
}
}
接收:
class InSocket: NSObject, GCDAsyncUdpSocketDelegate {
let IP = "255.255.255.255"
let PORT:UInt16 = 5556
var socket:GCDAsyncUdpSocket!
override init(){
super.init()
setupConnection()
}
func setupConnection(){
var error : NSError?
socket = GCDAsyncUdpSocket(delegate: self, delegateQueue: dispatch_get_main_queue())
socket.bindToPort(PORT, error: &error)
socket.enableBroadcast(true, error: &error)
socket.joinMulticastGroup(IP, error: &error)
socket.beginReceiving(&error)
}
func udpSocket(sock: GCDAsyncUdpSocket!, didReceiveData data: NSData!, fromAddress address: NSData!, withFilterContext filterContext: AnyObject!) {
println("incoming message: \(data)");
}
}
发送:
class OutSocket: NSObject, GCDAsyncUdpSocketDelegate {
let IP = "90.112.76.180"
let PORT:UInt16 = 5556
var socket:GCDAsyncUdpSocket!
override init(){
super.init()
setupConnection()
}
func setupConnection(){
var error : NSError?
socket = GCDAsyncUdpSocket(delegate: self, delegateQueue: dispatch_get_main_queue())
socket.connectToHost(IP, onPort: PORT, error: &error)
}
func send(message:String){
let data = message.dataUsingEncoding(NSUTF8StringEncoding)
socket.sendData(data, withTimeout: 2, tag: 0)
}
func udpSocket(sock: GCDAsyncUdpSocket!, didConnectToAddress address: NSData!) {
println("didConnectToAddress");
}
func udpSocket(sock: GCDAsyncUdpSocket!, didNotConnect error: NSError!) {
println("didNotConnect \(error)")
}
func udpSocket(sock: GCDAsyncUdpSocket!, didSendDataWithTag tag: Int) {
println("didSendDataWithTag")
}
func udpSocket(sock: GCDAsyncUdpSocket!, didNotSendDataWithTag tag: Int, dueToError error: NSError!) {
println("didNotSendDataWithTag")
}
}
Edit: 添加了遗忘的代码行 .
2 回答
我终于让它使用这个套接字设置:
Apple Swift version 4.2.1 Well Tested UDP Example:-
第1步: -
pod 'CocoaAsyncSocket'
第2步: -
UIViewController
中的import CocoaAsyncSocket
.第3步: -
UIViewController
第4步: - Reciving Socket
第5步: - Sending Socket..
第6步: - 你的 Signal 数据你将 Send/Recieve