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AVCaptureSession运行时崩溃 . 致命错误:在展开可选值(lldb)时意外发现nil

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致命错误:在解包可选值(lldb)时意外发现nil

这条消息是因为我的变量设置为nil但代码期望它不是nil . 但我没有解决方案 . 当我从转换和分配中删除问号时,会发生其他错误 .

if deviceInput == nil! 处的Thread1致命错误绿色突出显示的行 . 另一个错误绿色突出显示在 beginSession() 调用的行 .

该应用程序启动,相机火炬根据我的代码自动打开,但随后应用程序崩溃 . 在火炬仍然打开的情况下,应用程序仍停留在启动屏幕上 .

你能不能看看有多少摄像机会话设置并告诉我有什么问题?谢谢

import UIKit
import Foundation
import AVFoundation
import CoreMedia
import CoreVideo

class ViewController: UIViewController, AVCaptureVideoDataOutputSampleBufferDelegate {

let captureSession = AVCaptureSession()
var captureDevice : AVCaptureDevice?
var validFrameCounter: Int = 0

// for sampling from the camera
enum CurrentState {
    case statePaused
    case stateSampling
}
var currentState = CurrentState.statePaused

override func viewDidLoad() {
    super.viewDidLoad()

    captureSession.sessionPreset = AVCaptureSessionPresetHigh

    let devices = AVCaptureDevice.devices()

    // Loop through all the capture devices on this phone
    for device in devices {
        // Make sure this particular device supports video
        if (device.hasMediaType(AVMediaTypeVideo)) {
            // Finally check the position and confirm we've got the back camera
            if(device.position == AVCaptureDevicePosition.Back) {
                captureDevice = device as? AVCaptureDevice
                if captureDevice != nil {
                    //println("Capture device found")
                    beginSession() // fatal error
                }
            }
        }
    }

}

// configure device for camera and focus mode


// start capturing frames
func beginSession() {

    // Create the AVCapture Session

    var err : NSError? = nil
    captureSession.addInput(AVCaptureDeviceInput(device: captureDevice, error: &err))

    if err != nil {
        println("error: \(err?.localizedDescription)")
    }

    // Automatic Switch ON torch mode
    if  captureDevice!.hasTorch {
        // lock your device for configuration
        captureDevice!.lockForConfiguration(nil)
        // check if your torchMode is on or off. If on turns it off otherwise turns it on
        captureDevice!.torchMode = captureDevice!.torchActive ? AVCaptureTorchMode.Off : AVCaptureTorchMode.On
        // sets the torch intensity to 100%
        captureDevice!.setTorchModeOnWithLevel(1.0, error: nil)
        // unlock your device
        captureDevice!.unlockForConfiguration()
    }

    // Create a AVCaptureInput with the camera device
    var deviceInput : AVCaptureInput = AVCaptureDeviceInput.deviceInputWithDevice(captureDevice, error: &err) as! AVCaptureInput
    if deviceInput == nil! {   // fatal error: unexpectedly found nil while unwrapping an Optional value (lldb)
        println("error: \(err?.localizedDescription)")
    }

    // Set the output
    var videoOutput : AVCaptureVideoDataOutput = AVCaptureVideoDataOutput()

    // create a queue to run the capture on
    var captureQueue : dispatch_queue_t = dispatch_queue_create("captureQueue", nil)

    // setup ourself up as the capture delegate
    videoOutput.setSampleBufferDelegate(self, queue: captureQueue)

    // configure the pixel format
    videoOutput.videoSettings = [kCVPixelBufferPixelFormatTypeKey as String : Int(kCVPixelFormatType_32BGRA)]
    // kCVPixelBufferPixelFormatTypeKey is a CFString btw.

    // set the minimum acceptable frame rate to 10 fps
    captureDevice!.activeVideoMinFrameDuration = CMTimeMake(1, 10)

    // and the size of the frames we want - we'll use the smallest frame size available
    captureSession.sessionPreset = AVCaptureSessionPresetLow

    // Add the input and output
    captureSession.addInput(deviceInput)
    captureSession.addOutput(videoOutput)


    // Start the session
    captureSession.startRunning()


    func setState(state: CurrentState){
        switch state
        {
        case .statePaused:
            // what goes here? Something like this?
            UIApplication.sharedApplication().idleTimerDisabled = false
        case .stateSampling:
            // what goes here? Something like this?
            UIApplication.sharedApplication().idleTimerDisabled = true  

        }
    }

    // sampling from the camera
    currentState = CurrentState.stateSampling


    // stop the app from sleeping
    UIApplication.sharedApplication().idleTimerDisabled = true

    // update our UI on a timer every 0.1 seconds
    NSTimer.scheduledTimerWithTimeInterval(0.1, target: self, selector: Selector("update"), userInfo: nil, repeats: true)

    func stopCameraCapture() {
        captureSession.stopRunning()

    }


    // pragma mark Pause and Resume of detection
    func pause() {
        if currentState == CurrentState.statePaused {
            return
        }

        // switch off the torch
        if captureDevice!.isTorchModeSupported(AVCaptureTorchMode.On) {
            captureDevice!.lockForConfiguration(nil)
            captureDevice!.torchMode = AVCaptureTorchMode.Off
            captureDevice!.unlockForConfiguration()
        }
        currentState = CurrentState.statePaused
        // let the application go to sleep if the phone is idle
        UIApplication.sharedApplication().idleTimerDisabled = false
    }


    func resume() {
        if currentState != CurrentState.statePaused {
            return
        }

        // switch on the torch
        if captureDevice!.isTorchModeSupported(AVCaptureTorchMode.On) {
            captureDevice!.lockForConfiguration(nil)
            captureDevice!.torchMode = AVCaptureTorchMode.On
            captureDevice!.unlockForConfiguration()
        }
        currentState = CurrentState.stateSampling
        // stop the app from sleeping
        UIApplication.sharedApplication().idleTimerDisabled = true
}

}
}

1 回答

  • 1

    看看你的代码,你应该真的试图摆脱使用 ! 强制解包选项的习惯,特别是只是为了“编译” . 一般来说,如果你发现自己写的是 if something != nil ,可能会有更好的写一些你想要的东西的方法 . 试着看一下this answer中的例子来复制一些习语 . 你也可以找到this answer对于为什么选项有用的高级解释很有用 .

    AVCaptureDeviceInput.deviceInputWithDevice 返回一个 AnyObject ,你用这一行强行将它转换为 AVCaptureInput

    var deviceInput = AVCaptureDeviceInput.deviceInputWithDevice(captureDevice, error: &err) as! AVCaptureInput
    

    (顺便提一下,你不需要说明 deviceInput 的类型,Swift可以从右边的值推断它)

    当您编写 as! 时,您告诉编译器“不要与我争辩,强制结果为 AVCaptureInput 类型,没有问题” . 如果事实证明返回的是不同类型的东西,那么您的应用程序将崩溃并出现错误 .

    但是在下一行,你写道:

    if deviceInput == nil! {
    

    我实际上对此编译感到非常惊讶!但事实证明它确实如此,并且它崩溃并不奇怪 . 强制展开 nil 的值会崩溃,你正在以最纯粹的形式执行此操作,强制展开 nil literal :)

    问题是,您已经声明 deviceInput 是非可选类型 AVCaptureInput . 强制转换结果可能不是正确的做法 . 作为国家的文件,

    如果由于设备不再可用或因为它正在使用而无法打开设备,例如,此方法返回nil,可选的outError参数指向描述问题的NSError .

    处理这个的正确方法是检查结果是 nil ,并采取适当的行动 . 所以你想做的事情如下:

    if let deviceInput = AVCaptureDeviceInput.deviceInputWithDevice(captureDevice, error: &err) as? AVCaptureInput
        // use deviceInput
    }
    else {
        println("error: \(err?.localizedDescription)")
    }
    

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