我无法找到向模型添加关联的最佳方法 . 我有以下结构
type Beer struct {
ID uint `json:"id"`
Name string `json:"name" gorm:"not null;" sql:"unique"`
Description string `json:"description" gorm:"not null;"`
ImageURL string `json:"image_url"`
AlcoholContent float64 `json:"alcohol_content, default:0"`
Featured bool `json:"featured"`
BrewStart time.Time `json:"brew_start"`
BrewEnd time.Time `json:"brew_end"`
Brewers []Brewer `gorm:"many2many:beer_brewers" json:"brewers"`
}
type Brewer struct {
ID uint `json:"id"`
FirstName string `json:"first_name"`
LastName string `json:"last_name"`
Title string `json:"title"`
Featured bool `json:"featured"`
Beers []Beer `gorm:"many2many:beer_brewers" json:"beers"`
}
下面是我用DB播种的数据示例
Beer{
Name: "some pale ale",
Description: "a description of some pale ale",
ImageURL: "http://via.placeholder.com/350x150",
AlcoholContent: 4.5,
Featured: false,
BrewStart: utils.ParseTime("30-10-2017 13:00 (AEDT)"),
BrewEnd: utils.ParseTime("14-11-2017 13:00 (AEDT)"),
Brewers: []Brewer{
Brewer{FirstName: "john", LastName: "smith", Title: "bottle shaker", Featured: false},
Brewer{FirstName: "joe", LastName: "bloggs", Title: "bottle maker", Featured: true},
},
},
Beer{
Name: "some lager",
Description: "a description of some pale ale",
ImageURL: "http://via.placeholder.com/350x150",
AlcoholContent: 4.5,
Featured: false,
BrewStart: utils.ParseTime("30-10-2017 13:00 (AEDT)"),
BrewEnd: utils.ParseTime("14-11-2017 13:00 (AEDT)"),
Brewers: []Brewer{
Brewer{FirstName: "john", LastName: "smith", Title: "bottle shaker", Featured: false},
Brewer{FirstName: "joe", LastName: "bloggs", Title: "bottle maker", Featured: true},
},
},
但是,上面在Brewer表中创建了重复的Brewers . 我的问题是,引用已经存在但不在Brewer表中创建另一个Brewer项目的Brewer的最佳方法是什么?..还有什么是将新Brewer添加到Beer集合中的最佳方法?
谢谢,贾斯汀
3 回答
尝试创造第一啤酒,然后酿造啤酒,并使用.append方法将啤酒酿造商添加到啤酒中 .
http://jinzhu.me/gorm/associations.html#association-mode
不确定您是否认为这是一个选项 - 更好的方法是在Beers.Brewers字段中保留对(一片)Brewer ID的引用 . 在对数据进行编码时,您可以将这些ID转换为完整的字段值(使用自定义的编组功能) . 除非您考虑速度/性能,否则这可能是合适的 .
所以我想出了一个解决方案,我想在上面做什么 . 要将
Brewer
添加到Beer.Brewers
集合中,我需要执行以下操作,重要的是要注意我需要先
Beer.Brewers
收集Beer.Brewers
,然后追加 . 无法预加载导致Append覆盖Brewers
的所有Brewers