我做了一个简单的测试页面:

<!DOCTYPE html> 
<html>
<head>
<script>   
//
console.log("script run"); 
//
document.addEventListener('DOMContentLoaded', function(event) {
//
alert("DOMContentLoaded event");
});
</script>
</head>
<body>
Test DOMContentLoaded
</body>
</html>

并且,有时(可能在30个请求中一次) DOMContentLoaded 事件被跳过 .

也许这是由于页面加载不正确造成的 . 但在日志中我看到:"script run" . 我想制作一个重复的 DOMContentLoaded 事件函数,如果跳过 DOMContentLoaded 事件,我的函数做了正确的工作 .

我发现了这个解决方案

1)

// The basic check
if(document.readyState === 'complete') {
    // good to go!
}

// Polling for the sake of my intern tests
var interval = setInterval(function() {
    if(document.readyState === 'complete') {
        clearInterval(interval);
        done();
    }    
}, 100);

2)

HTMLDocument.prototype.ready = function () {
    return new Promise(function(resolve, reject) {
        if (document.readyState === 'complete') {
            resolve(document);
        } else {
            document.addEventListener('DOMContentLoaded', function() {
            resolve(document);
        });
                    }
    });
}
document.ready().then(...);

3)

document.addEventListener('readystatechange', function docStateChange(e) {
    if(e.target.readystate === 'complete') {
        e.target.removeEventListener('readystatechange', docStateChange);
        done();
    }
});

4)

// This is needed to prevent onreadystatechange being run twice
var ready = false;

document.onreadystatechange = function() {

    if (ready) {
        return;
    }

    // interactive = DOMContentLoaded & complete = window.load
    if (document.readyState == 'interactive' || document.readyState == 'complete') {
        ready = true;

        // init you code here
    }
};

但哪种解决方案更正确?这些有什么区别?