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适用于Unity的Firebase SDK会将应用与动态链接崩溃

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有没有人尝试使用新的Firebase SDK for Unity(https://firebase.google.com/docs/unity/setup)?当我尝试集成动态链接功能时,它会在有邀请时崩溃应用程序 .

我创建了一个全新的项目,为Android设置了最小的设置(https://firebase.google.com/docs/dynamic-links/unity),以便为我的项目添加动态链接 . 当应用程序在没有邀请的情况下启动时,它就会正常启动 . 但是,当应用程序通过邀请(https://.app.goo.gl/?link = http://&apn =)启动时,它会崩溃并出现以下错误:

11-15 09:46:00.929 16329-16329/com.my.app D/firebase: (InvitesClass) getInvitation:onResult:Status{statusCode=SUCCESS, resolution=null}
11-15 09:46:00.929 16329-16329/com.my.app D/Unity: (InvitesClass) getInvitation:onResult:Status{statusCode=SUCCESS, resolution=null}: 0 at ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp:42 (17408, 0, 0)
11-15 09:46:00.930 16329-16329/com.my.app I/Unity: (InvitesClass) getInvitation:onResult:Status{statusCode=SUCCESS, resolution=null}
 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
 UnityEngine.Logger:Log(LogType, Object)
 UnityEngine.Debug:Log(Object)
 Firebase.FirebaseHandler:LogMessage(LogLevel, String)

 (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)



--------- beginning of crash

11-15 09:46:00.937 16329-16329/com.my.app A/libc: Fatal signal 11 (SIGSEGV), code 1, fault addr 0x0 in tid 16329 (irg.app)

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