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OPENCV / C:approxpolydp断言失败错误

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我目前正在为学生和记者制作嵌入式视觉项目,但我遇到了麻烦 . 我刚才收到一个错误说:

OpenCV错误:断言失败(npoints> = 0 &&(depth == CV_32S || depth == CV_32F))在approxPolyDP,文件/home/linuxu/OpenCV/modules/imgproc/src/approx.cpp中,第679行终止调用抛出'cv :: Exception'的实例后what():/ home / linuxu / OpenCV / modules / imgproc / src / aprox.cpp:679:错误:(-215)npoints> = 0 &&(depth == CV_32S函数approxPolyDP中的|| depth == CV_32F)

你会在最后找到我的完整代码,这里是我认为会产生麻烦的代码:

Rect bounding_rect;
        Mat drawing = Mat::zeros( threshold_output.size(), CV_8UC3 );
        for( int i = 0; i< contours.size(); i++ )
            {
//  Find the largest area of contour, and the bounding rect for the largest contour
            double a=contourArea( contours[i],false); 
            if(a>largest_area)
                {
                largest_area=a;cout<<i<<" area  "<<a<<endl;
                largest_contour_index=i;               
                bounding_rect=boundingRect(contours[i]);
                }
            Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
//drawContours( drawing, contours_poly, i, color, 1, 8, vector<Vec4i>(), 0, Point() );
            rectangle( drawing, boundRect[i].tl(), boundRect[i].br(), color, 2, 8, 0 );
            drawContours( src, contours_poly, i, color, 1, 8, vector<Vec4i>(), 0, Point() );

            }
        approxPolyDP( Mat(contours[largest_contour_index]), contours_poly[0],20, true );

或者也许是因为我之后放了很多if循环?由于我不是一个优秀的程序员,我有时会在网上采集样本并在我的代码中将它们组合在一起,然后自己添加一个对任何真正的程序员都没有意义的编写代码,所有这些最终都会导致像这样的错误我猜 . 无论如何,谢谢你的任何提示/帮助!

这是我的完整代码,如果这有帮助:

#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <iostream>
#include <stdio.h>
#include <stdlib.h>

using namespace cv;
using namespace std;

Mat src;
Mat src_gray;
Mat dst(src.rows,src.cols,CV_8UC1,Scalar::all(0));
Mat transformed;

int thresh = 100;
int max_thresh = 255;
RNG rng(12345);

///function main ///
int main( int argc, char** argv )
    {
    int largest_area=0;
    int largest_contour_index=0;

    VideoCapture cap("test1.mp4");
    if (!cap.isOpened()) //exit the main if not successful
        {
        cout << "Cannot open the web cam" << endl;
        return -1;
        }
    while (true)
        {
            bool bSuccess = cap.read(src); // read a new frame from video

            if (!bSuccess) //if not success, break loop
                {
                cout << "Cannot read a frame from video stream" << endl;
                    break;
                } 

        cvtColor( src, src_gray, CV_BGR2GRAY );
        blur( src_gray, src_gray, Size(3,3) );

        char* source_window = "Source";
        namedWindow( source_window, CV_WINDOW_AUTOSIZE );
        imshow( source_window, src );

        Mat threshold_output;
        vector<vector<Point> > contours;
        vector<Vec4i> hierarchy;

// Detect edges using Threshold
        threshold( src_gray, threshold_output, 190, 255, THRESH_BINARY );
// Find contours
        findContours( threshold_output, contours, hierarchy, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );

// Approximate contours to polygons + get bounding rects 
        vector<vector<Point> > contours_poly( contours.size() );
        vector<Rect> boundRect( contours.size() );
        vector<Point2f>center( contours.size() );
        vector<float>radius( contours.size() );

// Draw polygonal contour + bonding rects around the object
        Rect bounding_rect;
        Mat drawing = Mat::zeros( threshold_output.size(), CV_8UC3 );
        for( int i = 0; i< contours.size(); i++ )
            {
//  Find the largest area of contour, and the bounding rect for the largest contour
            double a=contourArea( contours[i],false); 
            if(a>largest_area)
                {
                largest_area=a;cout<<i<<" area  "<<a<<endl;
                largest_contour_index=i;               
                bounding_rect=boundingRect(contours[i]);
                }
            Scalar color = Scalar( rng.uniform(0, 255), rng.uniform(0,255), rng.uniform(0,255) );
//drawContours( drawing, contours_poly, i, color, 1, 8, vector<Vec4i>(), 0, Point() );
            rectangle( drawing, boundRect[i].tl(), boundRect[i].br(), color, 2, 8, 0 );
            drawContours( src, contours_poly, i, color, 1, 8, vector<Vec4i>(), 0, Point() );

            }
        approxPolyDP( Mat(contours[largest_contour_index]), contours_poly[0],20, true );
        if(contours_poly[0].size()==4)
            {
            std::vector<Point2f> quad_pts;
            std::vector<Point2f> squre_pts;

            for (int j = 0; j < 4 ; j++)
                {
                if ( contours_poly[0][j].x <= 900 && contours_poly[0][j].y <= 500 )
                    {
                    quad_pts.push_back(Point2f(contours_poly[0][j].x,contours_poly[0][j].y));
                    continue;
                    }
                continue;
                }

            for (int k = 0; k < 4 ; k++)
                {
                if ( contours_poly[0][k].x <= 900 && contours_poly[0][k].y >= 500 )
                    {
                    quad_pts.push_back(Point2f(contours_poly[0][k].x,contours_poly[0][k].y));
                    continue;
                    }
                continue;
                }

            for (int l = 0; l < 4 ; l++)
                {
                if ( contours_poly[0][l].x >= 900 && contours_poly[0][l].y <= 500 )
                    {
                    quad_pts.push_back(Point2f(contours_poly[0][l].x,contours_poly[0][l].y));
                    continue;
                    }
                continue;
                }

            for (int m = 0; m < 4 ; m++)
                {
                if ( contours_poly[0][m].x >= 900 && contours_poly[0][m].y >= 500 )
                    {
                    quad_pts.push_back(Point2f(contours_poly[0][m].x,contours_poly[0][m].y));
                    continue;
                    }
                continue;
                }

            squre_pts.push_back(Point2f(bounding_rect.x,bounding_rect.y));
            squre_pts.push_back(Point2f(bounding_rect.x,bounding_rect.y+bounding_rect.height));
            squre_pts.push_back(Point2f(bounding_rect.x+bounding_rect.width,bounding_rect.y));
            squre_pts.push_back(Point2f(bounding_rect.x+bounding_rect.width,bounding_rect.y+bounding_rect.height));

            Mat transmtx = getPerspectiveTransform(quad_pts,squre_pts);
            cout << "quad =" << quad_pts << "   squre =" << squre_pts << endl;
            imwrite("perspecTrans.jpg",transmtx);
            transformed = Mat::zeros(src.rows, src.cols, CV_8UC3);
            warpPerspective(src, transformed, transmtx, src.size());
            Point P1=contours_poly[0][0];
            Point P2=contours_poly[0][1];
            Point P3=contours_poly[0][2];
            Point P4=contours_poly[0][3];

            line(src,P1,P2, Scalar(0,0,255),1,CV_AA,0);
            line(src,P2,P3, Scalar(0,0,255),1,CV_AA,0);
            line(src,P3,P4, Scalar(0,0,255),1,CV_AA,0);
            line(src,P4,P1, Scalar(0,0,255),1,CV_AA,0);
            rectangle(src,bounding_rect,Scalar(255,255,0),1,8,0);
            rectangle(transformed,bounding_rect,Scalar(0,255,255),1,8,0);

            namedWindow("1",CV_WINDOW_AUTOSIZE);
            imshow("1", transformed);

            imwrite("result1.jpg",dst);
            imwrite("result2.jpg",src);
            imwrite("result3.jpg",transformed);
            waitKey();
            }
            else 
            cout<<"Pb with the 4 corners using approxPolyDP?"<<endl;

        Mat ROI=transformed(bounding_rect); //Set ROI on source image
        imwrite("cropped.jpg",ROI); //save ROI image 
        namedWindow( "Contours", CV_WINDOW_AUTOSIZE );
        imshow( "Contours", src );
        waitKey(0);
        destroyAllWindows();
        }
    return(0);
}

1 回答

  • 0

    问题已解决:我只需要在for循环之前重新初始化为0 largest_area . 我不认为这会对任何人有所帮助,但我写这封以防万一 .

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