我们正在尝试将Python服务器与套接字连接而不阻塞TCP . 我们尝试与其他客户一起工作,就像一个魅力 .

server = MyTCPServer((ip_localhost, port), MyTCPServerHandler)
server.socket.setblocking(0)

在另一方面,我们有一个像这样的c#unity客户端(我们尝试过很多异步实现)

IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
        IPEndPoint remoteEP = new IPEndPoint(ipAddress, port);
        // Create a TCP/IP socket.
        Socket client = new Socket(AddressFamily.InterNetwork,
                                   SocketType.Stream, ProtocolType.Tcp);

        client.Connect(new IPEndPoint(IPAddress.Loopback,port));
        client.Blocking = false;

        SocketAsyncEventArgs socketAsyncData = new SocketAsyncEventArgs();
        string a = @"{""json"":""json_data""}";
        _recieveBuffer = GetBytes(a);
        socketAsyncData.SetBuffer(_recieveBuffer,0,_recieveBuffer.Length);
        client.SendAsync(socketAsyncData);

每次c#客户端尝试发送数据时:[ErrorNo 10035]'套接字操作无法在没有阻塞的情况下完成')

我们尝试过:

http://forum.unity3d.com/threads/c-tcp-ip-socket-how-to-receive-from-server.227259/#post-1513674

https://msdn.microsoft.com/en-us/library/bew39x2a.aspx?cs-save-lang=1&cs-lang=csharp#code-snippet-1

但没有结果 .

任何人都知道如何在c#中实现一个不阻塞的套接字?

谢谢 .