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C圈对象/ getArea()

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我正在尝试编写一个程序

•使用参数化构造函数,使用随机类提供的随机数,定义五个圆形对象的数组,其中半径设置

•使用setRadius方法使用随机类提供的随机数来定义五个圆形对象的第二个数组,其中半径设置为

•使用 getArea() 显示每个阵列中每个圆的区域

我需要帮助使用getArea()方法显示每个数组中每个圆的区域的问题,我需要访问每个数组中半径值为五个圆的数组,然后计算出区域3.14 半径半径 . 然后将区域显示在屏幕上 .

在做了一些研究之后,我是否需要实例化我在 Circle myCircle; 中输入的Circle对象 . 然而它出现了错误说法

1> main.obj:错误LNK2019:函数_main中引用的未解析的外部符号“public:__thiscall Circle :: Circle(void)”(?? 0Circle @@ QAE @ XZ)

Circle.h文件

#pragma once
#include <string>

class Circle 
{
private:
    float Radius;

public:
    Circle(); // initialised radius to 0
    Circle(float r); // accepts an argument and assign its value to the radius attribute
    void setRadius(float r); // sets radius to a value provided by its radius parameter (r)
    float getRadius(); // returns the radius of a circle
    float getArea(); // calculates and returns the areas of its circle
};

Random.h文件

#pragma once
#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;

class Random
{
public:
    static void initialiseSeed();
    // random number initialised
    // random number has been initialised to the current time.

    static int random(int lower, int upper);
    // this function will return a positive random number within a specific lower and 
    // upper boundary.
};

Main.cpp文件

#include <iostream>
#include <cstdlib>
#include <ctime>
#include <cmath>
#include <iomanip>
using namespace std;

// Include header files
#include "Circle.h"
#include "Random.h"

int main()
{
    // Instantiate myCircle object
    //Circle myCircle;

    // Array 1
    // an array of five circles objects where radius is set using the random number
    // provided by the random class utilising the parameterised constructor

    int CircleArrayOne [5]; // store the numbers
    const int NUM = 5; // Display 5 random numbers

    srand(time(NULL)); // seed the generator

    // populate the array by calling the random function from the random class
    // within the lower and upper bounds

    for(int x = 0; x < NUM; ++x)
    {
        CircleArrayOne[x] = Random::random(1, 40); // assumed 0 and 40 as the bounds
    }

    // Below is the code I use to output the array to the screen to make sure
    // that is output the correct number of values and it generate number between 1 and 40
    // I am doing this to test the code above that populate the array within lower and upper
    // bounds

    cout << "Checking the radius in the Array 1." << endl;
    for(int i = 0; i < NUM; ++i) 
    {
        cout << CircleArrayOne[i] << endl;
    }

    // Array 2
    // a second array of five circles objects where radius is set using the random number 
    // provided by the random class utilising the setRadius method

    float CircleArrayTwo [5]; // store the numbers
    const int Number = 5; // Display 5 random numbers

    srand(time(NULL)); // seed the generator

    // populate the array with random numbers

    for(int i = 0; i < Number; ++i)
    {
        CircleArrayTwo[i] = rand()%100;
    }

    // Below is the code I use to output the array to the screen to make sure
    // that is output the correct number of values and it generate random values

    cout << "Checking the radius in the Array 2." << endl;
    for(int i = 0; i < Number; ++i)
    {
        cout << CircleArrayTwo[i] << endl;
    }

    // Display the area of each Circle within each array using getArea()

    cout << "\nThe area of each circle within array 1: " << endl;

    cout << "\nThe area of each circle within array 2: " << endl;

    // Display a message that indicates which set of circle has the largest 
    // combined area

    cout << "\nArray: " << "had the largest combined area." << endl;

    // Display a message that indicates which set contains the circle 
    // with the largest area

    cout << "\nArray: " << "contain the circle with the largest area.\n" << endl;

    system("PAUSE");
    return 0;
}

// Calling Circle(float r) from Circle Class
Circle::Circle(float r)
{
    if (r<=0)
    {
        cout << "An invalid radius has been detected." << endl;
        cout << "The radius has been set to 1.0" << endl;
        Radius = 1.0;
    }
    else
        Radius = r;
}

// Calling getArea() from Circle Class
float Circle::getArea()
{
    // Area = pi * radius * radius
    return 3.14 * Radius * Radius;
}

// Calling setRadius(float r) from Circle Class
void Circle::setRadius(float r)
{
    rand()%100;
    Radius = r;
}

// Calling getRadius() from Circle Class
float Circle::getRadius()
{
    return Radius;
}

// Calling random(int lower, int upper) from Random Class
int Random::random(int lower, int upper)
{
    int range = upper - lower + 1;
    return (rand() % range + lower);
}

// Calling initialiseSeed() from Random Class
void Random::initialiseSeed()
{
    srand((unsigned int)time(0));
    rand()%100;
}

如何使用 getArea() 函数获取每个数组中每个圆的面积

3 回答

  • 3

    您还没有为 Circle 的默认构造函数添加定义

    Circle::Circle() : Radius(0) {}
    

    到main.cpp .

  • 2

    您需要定义 Circle 的默认构造函数:

    Circle::Circle() : Radius() {}
    

    这也将 Radius 初始化为 0.0F

  • 0

    您没有给出 Circle() 默认构造函数的定义(实现),但仅针对 Circle(float) 构造函数 . 一种可能性是:

    Circle::Circle() : Radius(0) {}
    

    另请注意,当您在头文件中省略 Circle(); 时,您不会遇到此错误(因为这会阻止编译器为您添加默认构造函数) .

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