这是我的主要代码, App 组件连接到Redux的商店:

class App extends Component {
  render() {
    const { requestQuantity } = this.props;
    return (
      <div>
        <Router>
          <Switch>
            <Route exact path="/" component={PostList} />
            <Route path="/login" component={Login} />
            <Route path="/topics" component={PostList} />
          </Switch>
        </Router>
        {requestQuantity > 0 && <Loading />}
      </div>
    );
  }
}

const mapStateToProps = (state, props) => {
  return {
    requestQuantity: getRequestQuantity(state)
  };
};

export default connect(mapStateToProps)(App);

PostList 组件也连接到Redux的商店:

class PostList extends Component {
  componentDidMount() {
    this.props.fetchAllPosts();
  }

  render() {
    const { posts} = this.props;
    return (
      // ...
    );
  }

  //...
}

const mapStateToProps = (state, props) => {
  return {
    posts: getPostList(state),
  };
};

const mapDispatchToProps = dispatch => {
  return {
    ...bindActionCreators(postActions, dispatch),
  };
};

export default connect(mapStateToProps, mapDispatchToProps)(PostList);

当调用 this.props.fetchAllPosts() 时,全局状态中的 requestQuantity 将从0变为1(请求开始)然后变为0(请求结束) . 所以 App 将重新渲染两次 . 但是,每次重新渲染 App 也会导致 PostList 重新渲染,这是我没想到的,因为 PostList 仅取决于全局状态中的 postsposts 在这两次重新渲染中没有变化 .

我检查了React Router的源代码,发现 Route 的componentWillReceiveProps总是调用setState,它设置一个新的 match 对象:

componentWillReceiveProps(nextProps, nextContext) {
    warning(
      !(nextProps.location && !this.props.location),
      '<Route> elements should not change from uncontrolled to controlled (or vice versa). You initially used no "location" prop and then provided one on a subsequent render.'
    )

    warning(
      !(!nextProps.location && this.props.location),
      '<Route> elements should not change from controlled to uncontrolled (or vice versa). You provided a "location" prop initially but omitted it on a subsequent render.'
    )

    //the official always set a new match object ignoring whether the nextProps change or not
    this.setState({
      match: this.computeMatch(nextProps, nextContext.router)
    })
  }

传递给 PostList 的新 match 道具导致Redux 's shallow comparison fails and re-rendering occurs. I hope React Router'团队可以在 setState 之前做一些简单的逻辑,比如使用( === )比较nextProps和this.props中的每个道具,如果没有发生变化,跳过 setState . 不幸的是,他们认为这不是什么大问题并且关闭了我的问题 .

现在我的解决方案是创建一个HOC:

// connectRoute.js
export default function connectRoute(WrappedComponent) {
  return class extends React.Component {
    shouldComponentUpdate(nextProps) {
      return nextProps.location !== this.props.location;
    }

    render() {
      return <WrappedComponent {...this.props} />;
    }
  };
}

然后使用 connectRoute 来包装 Route 中使用的容器:

const PostListWrapper = connectRoute(PostList);
const LoginWrapper = connectRoute(Login);

class App extends Component {
  render() {
    const { requestQuantity } = this.props;
    return (
      <div>
        <Router>
          <Switch>
            <Route exact path="/" component={PostListWrapper} />
            <Route path="/login" component={LoginWrapper} />
            <Route path="/topics" component={PostListWrapper} />
          </Switch>
        </Router>
        {requestQuantity > 0 && <Loading />}
      </div>
    );
  }
}

此外,当React Router与Mobx一起使用时,这个问题也很容易满足 .

希望有人能提供更好的解决方案一个很长的问题 . 谢谢你的耐心 .