我试图在点击图片时显示3D模型(See here) . 图片被点击,它被分割为 3DFloorPlanViewController (嵌入在导航控制器中),相机可以工作,但没有显示3D对象(See here) .

我已经尝试了这个完全相同的代码,没有导航控制器,它完美地工作,所以我很困惑为什么它嵌入导航控制器时不起作用 .

Storyboard picture

我的3D对象位于名为"3D Objects"(See here)的文件夹中 . 我在 addPaperPlane 函数中尝试了 named: "3D Objects/paperPlane.scn"named: "paperPlane.scn" ,但都没有用 .

这是 3DFloorPlanViewController 的代码:

import UIKit
import ARKit
import SceneKit

class _DFloorPlanViewController: UIViewController, ARSCNViewDelegate {
    @IBOutlet weak var sceneView: ARSCNView!

    override func viewDidLoad() {
        super.viewDidLoad()

        sceneView.delegate = self

        addPaperPlane()
        //addCar()
        configureLighting()
    }

    override func viewWillAppear(_ animated: Bool) {
        super.viewWillAppear(animated)
        let configuration = ARWorldTrackingConfiguration()
        sceneView.session.run(configuration)
    }

    override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        sceneView.session.pause()
    }

    func addPaperPlane(x: Float = 0, y: Float = 0, z: Float = -0.5) {
        guard let paperPlaneScene = SCNScene(named: "3D Objects/paperPlane.scn"), let paperPlaneNode = paperPlaneScene.rootNode.childNode(withName: "paperPlane", recursively: true) else { return }
        paperPlaneNode.position = SCNVector3(x, y, z)
        sceneView.scene.rootNode.addChildNode(paperPlaneNode)
    }

    func addCar(x: Float = 0, y: Float = 0, z: Float = -0.5) {
        guard let carScene = SCNScene(named: "car.dae") else { return }
        let carNode = SCNNode()
        let carSceneChildNodes = carScene.rootNode.childNodes

        for childNode in carSceneChildNodes {
            carNode.addChildNode(childNode)
        }

        carNode.position = SCNVector3(x, y, z)
        carNode.scale = SCNVector3(0.5, 0.5, 0.5)
        sceneView.scene.rootNode.addChildNode(carNode)
    }

    func configureLighting() {
        sceneView.autoenablesDefaultLighting = true
        sceneView.automaticallyUpdatesLighting = true
    }
}