我对反应原生的事情有点新意,所以请原谅我可能犯了愚蠢的错误 .
我在发布这里之前基本上尝试了所有我能找到的东西,现在我不确定这是不是我的结果(也就是我傻)或由于最近的某些更新而导致的错误 .
所以,我的问题是上面提到的错误消息,我在尝试构建应用程序时(通过使用“react-native run-android”或甚至“gradlew clean”)获得 . 我发布了下面的完整错误消息以及我的app / build.gradle,build.gradle和settings.gradle文件 .
我按照“react-native init”创建的方式保留了所有文件,“just”根据各自库的安装指南添加了我必须添加的命令 .
由于最近Firebase SDK的变化,我不得不在gradle版本等方面做了很多改变,这就是为什么我想知道这个问题是否与此有关?!
哦,版本号:“依赖”:{“babel-core”:“^ 6.26.3”,“eslint”:“^ 4.19.1”,“fbjs”:“^ 0.8.16”,“反应” :“16.3.1”,“react-native”:“0.55.4”,“react-native-firebase”:“^ 4.1.0”,“react-native-navigation”:“^ 1.1.458”,“ react-native-vector-icons“:”^ 4.6.0“,”react-redux“:”^ 5.0.7“,”redux“:”^ 4.0.0“,”redux-logger“:”^ 3.0 . 6“,”redux-thunk“:”^ 2.2.0“}
我用纱线安装了每个包装(“yarn add react-native-vector-icons”等)和npm(“npm install”,以及“npm install react-native-vector-icons”等)来制作确定它与其中任何一个都无关 . 在我之间我删除了整个node_modules文件夹 . “反应原生链接”也没有帮助 .
它也不仅限于提到的“react-native-vector-icons”包:我将它从我的项目中完全删除,同样的错误只是弹出另一个包 .
我感谢任何帮助和提示!
非常感谢你提前!
达斯汀
错误信息:
FAILURE: Build failed with an exception.
* What went wrong:
A problem occurred configuring project ':app'.
> Could not resolve all dependencies for configuration ':app:debugCompileClasspath'.
> More than one variant of project :react-native-vector-icons matches the consumer attributes:
- Configuration ':react-native-vector-icons:debugApiElements' variant android-aidl:
- Found artifactType 'android-aidl' but wasn't required.
- Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
- Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
- Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
- Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
- Configuration ':react-native-vector-icons:debugApiElements' variant android-classes:
- Found artifactType 'android-classes' but wasn't required.
- Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
- Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
- Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
- Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
- Configuration ':react-native-vector-icons:debugApiElements' variant android-manifest:
- Found artifactType 'android-manifest' but wasn't required.
- Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
- Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
- Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
- Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
- Configuration ':react-native-vector-icons:debugApiElements' variant android-renderscript:
- Found artifactType 'android-renderscript' but wasn't required.
- Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
- Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
- Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
- Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
- Configuration ':react-native-vector-icons:debugApiElements' variant jar:
- Found artifactType 'jar' but wasn't required.
- Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
- Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
- Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
- Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
APP /的build.gradle:
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion 25
buildToolsVersion "25.0.1"
defaultConfig {
applicationId "com.seroleashed.budgetmanager"
minSdkVersion 19
targetSdkVersion 25
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
compile project(':react-native-vector-icons')
compile project(':react-native-navigation')
compile(project(':react-native-firebase')) {
transitive = false
}
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation project(':react-native-vector-icons')
implementation project(':react-native-navigation')
implementation "com.android.support:appcompat-v7:27.0.1"
implementation "com.facebook.react:react-native:+" // From node_modules
implementation project(':react-native-firebase')
// RNFirebase required dependencies
implementation "com.google.android.gms:play-services-base:15.0.0"
implementation "com.google.firebase:firebase-core:15.0.2"
implementation "com.google.firebase:firebase-auth:15.1.0"
implementation "com.google.firebase:firebase-database:15.0.0"
implementation "com.google.firebase:firebase-messaging:15.0.2"
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply plugin: 'com.google.gms.google-services'
的build.gradle:
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.2'
classpath 'com.google.gms:google-services:3.3.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
google()
}
}
SETTINGS.GRADLE:
rootProject.name = 'BudgetManager'
include ':app'
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-navigation/android/app')
include ':react-native-firebase'
project(':react-native-firebase').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-firebase/android')
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native
3 回答
将
google()
移到顶部有时可以解决这样的问题 . 您的代码中的示例修复为什么我总是在论坛或Stackoverflow上询问后立即找到问题的答案?的xD
刚刚在this post找到了解决方案:
显然,我使用的“google-services”版本中存在一个错误 . 降级
至
在我的“build.gradle”文件中达成了协议 .
您可以在项目的根文件夹中运行以下命令