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React-Native:无法解析配置的所有依赖项':app:debugCompileClasspath'

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我对反应原生的事情有点新意,所以请原谅我可能犯了愚蠢的错误 .

我在发布这里之前基本上尝试了所有我能找到的东西,现在我不确定这是不是我的结果(也就是我傻)或由于最近的某些更新而导致的错误 .

所以,我的问题是上面提到的错误消息,我在尝试构建应用程序时(通过使用“react-native run-android”或甚至“gradlew clean”)获得 . 我发布了下面的完整错误消息以及我的app / build.gradle,build.gradle和settings.gradle文件 .

我按照“react-native init”创建的方式保留了所有文件,“just”根据各自库的安装指南添加了我必须添加的命令 .

由于最近Firebase SDK的变化,我不得不在gradle版本等方面做了很多改变,这就是为什么我想知道这个问题是否与此有关?!

哦,版本号:“依赖”:{“babel-core”:“^ 6.26.3”,“eslint”:“^ 4.19.1”,“fbjs”:“^ 0.8.16”,“反应” :“16.3.1”,“react-native”:“0.55.4”,“react-native-firebase”:“^ 4.1.0”,“react-native-navigation”:“^ 1.1.458”,“ react-native-vector-icons“:”^ 4.6.0“,”react-redux“:”^ 5.0.7“,”redux“:”^ 4.0.0“,”redux-logger“:”^ 3.0 . 6“,”redux-thunk“:”^ 2.2.0“}

我用纱线安装了每个包装(“yarn add react-native-vector-icons”等)和npm(“npm install”,以及“npm install react-native-vector-icons”等)来制作确定它与其中任何一个都无关 . 在我之间我删除了整个node_modules文件夹 . “反应原生链接”也没有帮助 .

它也不仅限于提到的“react-native-vector-icons”包:我将它从我的项目中完全删除,同样的错误只是弹出另一个包 .

我感谢任何帮助和提示!

非常感谢你提前!

达斯汀

错误信息:

FAILURE: Build failed with an exception.

    * What went wrong:
    A problem occurred configuring project ':app'.
    > Could not resolve all dependencies for configuration ':app:debugCompileClasspath'.
       > More than one variant of project :react-native-vector-icons matches the consumer attributes:
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-aidl:
               - Found artifactType 'android-aidl' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-classes:
               - Found artifactType 'android-classes' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-manifest:
               - Found artifactType 'android-manifest' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant android-renderscript:
               - Found artifactType 'android-renderscript' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
           - Configuration ':react-native-vector-icons:debugApiElements' variant jar:
               - Found artifactType 'jar' but wasn't required.
               - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
               - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
               - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
               - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.

APP /的build.gradle:

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 25
    buildToolsVersion "25.0.1"

    defaultConfig {
        applicationId "com.seroleashed.budgetmanager"
        minSdkVersion 19
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile project(':react-native-vector-icons')
    compile project(':react-native-navigation')
    compile(project(':react-native-firebase')) {
        transitive = false
    }
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation project(':react-native-vector-icons')
    implementation project(':react-native-navigation')
    implementation "com.android.support:appcompat-v7:27.0.1"
    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation project(':react-native-firebase')
    // RNFirebase required dependencies
    implementation "com.google.android.gms:play-services-base:15.0.0"
    implementation "com.google.firebase:firebase-core:15.0.2"
    implementation "com.google.firebase:firebase-auth:15.1.0"
    implementation "com.google.firebase:firebase-database:15.0.0"
    implementation "com.google.firebase:firebase-messaging:15.0.2"
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'

的build.gradle:

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        jcenter()
        google()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.2'
        classpath 'com.google.gms:google-services:3.3.0'
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        mavenLocal()
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }

        google()
    }
}

SETTINGS.GRADLE:

rootProject.name = 'BudgetManager'
include ':app'
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-navigation/android/app')
include ':react-native-firebase'
project(':react-native-firebase').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-firebase/android')
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native

3 回答

  • 3

    google() 移到顶部有时可以解决这样的问题 . 您的代码中的示例修复

    buildscript {
        google()
        repositories {
            jcenter()
    
        }
        dependencies {
            classpath 'com.android.tools.build:gradle:3.1.2'
            classpath 'com.google.gms:google-services:3.3.0'
            // NOTE: Do not place your application dependencies here; they belong
            // in the individual module build.gradle files
        }
    }
    
    allprojects {
        repositories {
            google()
            mavenLocal()
            jcenter()
            maven {
                url "$rootDir/../node_modules/react-native/android"
            }  
        }
    }
    
  • 4

    为什么我总是在论坛或Stackoverflow上询问后立即找到问题的答案?的xD

    刚刚在this post找到了解决方案:

    显然,我使用的“google-services”版本中存在一个错误 . 降级

    classpath 'com.google.gms:google-services:3.3.0'
    

    classpath 'com.google.gms:google-services:3.2.1'
    

    在我的“build.gradle”文件中达成了协议 .

  • 5

    您可以在项目的根文件夹中运行以下命令

    1. You need to delete both ios,android and node module folder. Run the following commands
    2. > npm install //to get the node module folder
    3. > react-native upgrade //to get android and ios folder
    4. > react-native link // for linking the libraries
    5. > react-native run android/ios
    

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