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Swift:sprite碰撞检测没有制作物理体?

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好吧,所以我在斯威夫特工作 . 我有2个精灵节点, saviorchicken1 . savior 有一个物理体,我就是这样设置的:

var saviorTexture = SKTexture(imageNamed: "1.png")
saviorTexture.filteringMode = SKTextureFilteringMode.Nearest

savior = SKSpriteNode(texture: saviorTexture)
savior.setScale(0.2)
savior.position = CGPoint(x: self.frame.size.width * 0.5, y: self.frame.size.height * 0.2)
savior.physicsBody?.dynamic = true
savior.physicsBody?.allowsRotation = false
savior.physicsBody = SKPhysicsBody(rectangleOfSize: CGSizeMake(savior.size.width, savior.size.height))

        self.addChild(savior)

chicken1 现在没有物理机构:

var chickenTexture = SKTexture(imageNamed: "block1")

        chicken1 = SKSpriteNode(texture: chickenTexture)
        chicken1.setScale(0.75)
        chicken1.position = CGPoint(x: self.size.width * 0.38, y: self.size.height * 1.2)
        self.addChild(chicken1)

我需要知道如何在这些物体之间进行碰撞检测(即,如果救世主和鸡1接触,执行此操作),最好不要使物理体成为物体 .

当我做一个物理身体时,它突然变得不稳定并移动其他物体 .

如果没有一种方法可以在没有物理的情况下进行碰撞检测,我怎样才能使一个不受任何影响的物理体,直接通过其他物理体?

编辑**************

所以我跟着beginner swift sprite kit - node collision detection help (SKPhysicsContact)并且:

  • 将我的 class 改为 SKPhysicsContactDelegate

class GameScene:SKScene,SKPhysicsContactDelegate {

  • 写如下:
self.physicsWorld.contactDelegate = self

    savior.physicsBody?.categoryBitMask = saviorCategory
    savior.physicsBody?.contactTestBitMask = animalCategory
    savior.physicsBody?.collisionBitMask = 0

    chicken1.physicsBody?.categoryBitMask = animalCategory
    chicken1.physicsBody?.contactTestBitMask = saviorCategory
    chicken1.physicsBody?.collisionBitMask = 0

    func didBeginContact(contact: SKPhysicsContact) {

    var saviorPhysics: SKPhysicsBody
    var chicken1Physics: SKPhysicsBody

    if contact.bodyA.categoryBitMask < contact.bodyB.categoryBitMask
    {
        saviorPhysics = contact.bodyA
        chicken1Physics = contact.bodyB
    }
    else {
        saviorPhysics = contact.bodyB
        chicken1Physics = contact.bodyA
    }

    if saviorPhysics.categoryBitMask == 0 && chicken1Physics.categoryBitMask == 1 {
        self.chicken1.removeFromParent()
    }

}

我运行它并且没有错误,但它不起作用 .

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