我正在尝试构建一个统一项目,在我的项目中,我必须使用统一webview在app中显示网页,方法是在本地加载或通过一次存储该网页的缓存 . 我已经尝试通过下载网页本地加载,但没有互联网加载的html文件的内容,但CSS,JS和图像不是 . 在本地加载我已将文件夹和HTML文件粘贴到project-> Assests-> Streaming Assets中的文件夹 . 文件夹和HTML文件的图像是Streaming Assets directory Image使用带下划线的文件夹和文件 . 在统一编辑器中,文件的链接提供如下: - Unity Editor Image和用于加载文件的脚本如下

case RuntimePlatform.OSXEditor:
    case RuntimePlatform.OSXPlayer:
    case RuntimePlatform.IPhonePlayer:
    case RuntimePlatform.Android:
        if (Url.StartsWith("http")) {
            webViewObject.LoadURL(Url.Replace(" ", "%20"));
        } else {
            webViewObject.LoadURL("StreamingAssets/" + Url.Replace(" ", "%20"));
            var src = System.IO.Path.Combine(Application.streamingAssetsPath, Url);
            var dst = System.IO.Path.Combine(Application.persistentDataPath, Url);
            var result = "";
            if (src.Contains("://")) {
                var www = new WWW(src);
                yield return www;
                result = www.text;
            } else {
                result = System.IO.File.ReadAllText(src);
            }
            System.IO.File.WriteAllText(dst, result);
            webViewObject.LoadURL("file://" + dst.Replace(" ", "%20"));
        }
        if (Application.platform != RuntimePlatform.Android) {
            webViewObject.EvaluateJS(
                "window.addEventListener('load', function() {" +
                "   window.Unity = {" +
                "       call:function(msg) {" +
                "           var iframe = document.createElement('IFRAME');" +
                "           iframe.setAttribute('src', 'unity:' + msg);" +
                "           document.documentElement.appendChild(iframe);" +
                "           iframe.parentNode.removeChild(iframe);" +
                "           iframe = null;" +
                "       }" +
                "   }" +
                "}, false);");
        }
        break;
    #else

如果有人知道请帮助 .