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Lua PANIC错误

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我在C中创建一个Sudoku解算器,同时实现Lua脚本以实现拼图的实际解决 . 我创建了以下Lua代码,但得到了一个

PANIC:调用Lua API时出现无保护错误(尝试调用nil值)

每当我的C代码到达lua_call的第一个实例时出错 . 在SciTE中编译代码时,我收到以下错误:

lua:SudokuSolver.lua:99:'结束'预期(在第61行关闭''''''

将三个'end'添加到在第61行具有for循环的函数的末尾会清除该错误,但会导致C程序中的错误 . 有人可以看看我的Lua,看看是否有任何语法错误或其他可能导致此问题的问题?谢谢

-- Table Declaration
SudokuGrid = {}

function RecieveGrid ( _Pos, _Value )
    -- Recives the cell value at _Pos position from C++
    SudokuGrid[_Pos] = _Value
end

function SolveSudoku ( _Pos )
    -- Recursive function which solves the sudoku puzzle
    local iNewValue = 1

    -- If Position is 82+, all cells are solved
    if( _Pos >= 82 ) then
        return true
    end

    -- If Position already has a value
    if( SudokuGrid[_Pos] ~= 0) then
        return SolveSudoku( _Pos + 1 )
    else
        while(true) do
            SudokuGrid[_Pos] = iNewValue
            iNewValue = iNewValue + 1

            -- If the new value of the cell is higher than 9 its not valid
            if( SudokuGrid[_Pos] > 9 ) then
                --Reset value
                SudokuGrid[_Pos] = 0
                return false
            end

            if( IsValid( _Pos ) and SolveSudoku( _Pos + 1 ) ) then
                return true
            end
        end
    end
end

function IsValid ( _Pos )
    -- Calculate Column and Row in Grid
    x = _Pos % 9
    if( x == 0 ) then
        x = 9
    end
    y = math.ceil(_Pos / 9)

    -- Check Rows
    for i=1, 9 do
        CheckVal = ((y - 1)  * 9) + i
        if( CheckVal == _Pos ) then
            -- Do nothing
        else if ( SudokuGrid[_Pos] == SudokuGrid[CheckVal]and SudokuGrid[_Pos] ~= 0 ) then
            return false
        else
            -- Do nothing
        end
    end

    -- Check Columns
    for i=1, 9 do
        CheckVal = ((i - 1) * 9) + x
        if( CheckVal == _Pos ) then
            -- Do nothing
        else if ( SudokuGrid[_Pos] == SudokuGrid[CheckVal] and SudokuGrid[_Pos] ~= 0 ) then
            return false
        else
            -- Do nothing
        end
    end

    -- Check 3X3 Grid
    SquareCol = math.ceil(x/3)
    SquareRow = math.ceil(y/3)
    StartVal = (SquareCol - 1) * 27 + (SquareRow * 3) -2
    for j=0, 2 do
        for i=0, 2 do
            CheckVal = StartVal + i
            if( CheckVal == _Pos ) then
                -- Do nothing
            else if ( SudokuGrid[_Pos] == SudokuGrid[CheckVal] and SudokuGrid[_Pos] ~= 0 ) then
                return false
            else
                -- Do nothing
            end
        end
        StartVal = StartVal + 9
    end

    return true
end

function SendGrid ( _Pos )
    -- Sends the value at _Pos to C++
    return SudokuGrid[_Pos]
end

1 回答

  • 3

    语法错误在包含 else if 的所有行中:

    else if ( SudokuGrid[_Pos] == SudokuGrid[CheckVal]and SudokuGrid[_Pos] ~= 0 ) then
    

    在Lua中,请改用 elseif . 使用 else if 需要更多关闭 end .

    elseif SudokuGrid[_Pos] == SudokuGrid[CheckVal] and SudokuGrid[_Pos] ~= 0 then
    

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