嘿我正在使用cocos2d-x在App上工作 . 为了给应用程序提供更多功能,我目前正在与Lua合作 . 这是我成功生成新场景的代码:
function main()
local visibleSize = CCDirector:sharedDirector():getVisibleSize()
local origin = CCDirector:sharedDirector():getVisibleOrigin()
local cclog = function(...)
print(string.format(...))
end
-- create layer
local function createLuaSceneLayer()
local luaSceneLayer = CCLayer:create()
local function menuCallbackBack()
CCDirector:sharedDirector():popScene()
end
local size = CCDirector:sharedDirector():getWinSize();
local bg = CCLayerColor:create(ccc4(255,255,255,255))
luaSceneLayer:addChild(bg)
local backButton = CCMenuItemImage:create("arrow_left.png", "arrow_left.png")
backButton:setPosition(ccp(20, CCDirector:sharedDirector():getWinSize().height - 20) )
backButton:registerScriptTapHandler(menuCallbackBack)
local menu = CCMenu:createWithItem(backButton)
menu:setPosition(ccp(0, 0))
luaSceneLayer:addChild(menu,3)
local textLabel = CCLabelTTF:create("I am a Lua generated Label", "Thonburi", 20)
textLabel:setPosition(180 ,size.height -20)
textLabel:setColor(ccc3(0,0,0))
luaSceneLayer:addChild(textLabel)
local taskLabel = CCLabelTTF:create("Enter two numbers in the EditBoxes Below", "Thonburi", 20)
taskLabel:setPosition(160,size.height /7 * 6)
taskLabel:setColor(ccc3(0,0,0))
luaSceneLayer:addChild(taskLabel)
local mySprite = CCScale9Sprite:create("green_edit.png")
local textField1 = CCEditBox:create(CCSizeMake(200, 40), mySprite)
textField1:setPosition(40, 40)
textField1:setFontColor(ccBLACK);
textField1:setText("");
luaSceneLayer:addChild(textField1)
return luaSceneLayer
end
-- run
local luaScene = CCScene:create()
luaScene:addChild(createLuaSceneLayer())
CCDirector:sharedDirector():pushScene(luaScene)
结束
xpcall(main, G__TRACKBACK )
现在我想添加一个需要CCScale9Sprite的CCEditBox . 一旦我打开Lua文件,我的应用程序崩溃,我收到以下错误消息:
PANIC: unprotected error in call to Lua API (...3-AEC8-DC161CC38F63/SalesOrderApp.app/helloLocal.lua:47: attempt to index global 'CCScale9Sprite' (a nil value))
为什么不能将CCScale9Sprite与Lua结合使用?
1 回答
该错误消息告诉您Lua不知道名为CCScale9Sprite的对象 .
CCScale9Sprite不是cocos2d的一部分,据我所知,它也不在cocos2d-x中 . 所以它不能在cocos2d-x的Lua实现中注册为已知对象 . 你必须使用cocos2d-x的tolua绑定机制注册CCScale9Sprite(将它绑定到Lua),然后才能在Lua端使用它 . 您添加的任何自定义类也是如此 .